Delta-v/Content.Shared/GameObjects/Components/Body/Behavior/BrainBehaviorComponent.cs

16 lines
355 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.Components.Body.Behavior
{
[RegisterComponent]
public class BrainBehaviorComponent : MechanismBehaviorComponent
{
public override string Name => "Brain";
public override void Update(float frameTime)
{
// TODO BODY
}
}
}