Delta-v/Content.Shared/GameObjects/Components/Body/Part/IBodyPartAdded.cs

27 lines
616 B
C#

using System;
namespace Content.Shared.GameObjects.Components.Body.Part
{
/// <summary>
/// This interface gives components behavior when a body part
/// is added to their owning entity.
/// </summary>
public interface IBodyPartAdded
{
void BodyPartAdded(BodyPartAddedEventArgs args);
}
public class BodyPartAddedEventArgs : EventArgs
{
public BodyPartAddedEventArgs(IBodyPart part, string slot)
{
Part = part;
Slot = slot;
}
public IBodyPart Part { get; }
public string Slot { get; }
}
}