Delta-v/Content.Shared/GameObjects/Components/Body/Part/Property/LegComponent.cs

24 lines
616 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Body.Part.Property
{
[RegisterComponent]
public class LegComponent : BodyPartPropertyComponent
{
public override string Name => "Leg";
/// <summary>
/// Speed (in tiles per second).
/// </summary>
public float Speed { get; set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, l => l.Speed, "speed", 2.6f);
}
}
}