|
using System;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.GameObjects.Components.Conveyor
|
|
{
|
|
[Serializable, NetSerializable]
|
|
public enum ConveyorVisuals
|
|
{
|
|
State
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public enum ConveyorState
|
|
{
|
|
Off = 0,
|
|
Forward,
|
|
Reversed,
|
|
Loose
|
|
}
|
|
}
|