Delta-v/Content.Shared/GameObjects/Components/Utensil/SharedUtensilComponent.cs

22 lines
424 B
C#

using System;
using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.Components.Utensil
{
[Flags]
public enum UtensilType : byte
{
None = 0,
Fork = 1,
Spoon = 1 << 1,
Knife = 1 << 2
}
public class SharedUtensilComponent : Component
{
public override string Name => "Utensil";
public virtual UtensilType Types { get; set; }
}
}