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* feat: Unorbitable component * feat: stealthmin adds/removes Unorbitable
13 lines
429 B
C#
13 lines
429 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.Administration.Components;
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/// This component prevents an entity from being followed by ghosts.
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class UnorbitableComponent : Component
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{
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/// Whether to allow adminned players to follow the entity.
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[DataField, AutoNetworkedField]
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public bool AllowAdmins = false;
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}
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