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cmdrunematti
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Delta-v
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cfda64361c4c0b89d9a87b40d683f920e8092821
Delta-v
/
Content.Server
/
GameObjects
/
Components
/
Mobs
T
History
metalgearsloth
and
Metal Gear Sloth
d769661692
Fix some build warnings (
#2226
)
...
Co-authored-by: Metal Gear Sloth <
metalgearsloth@gmail.com
>
2020-10-11 16:42:53 +02:00
..
Speech
Fix some build warnings (
#2226
)
2020-10-11 16:42:53 +02:00
State
Rename usages of collidable to physics (
#2230
)
2020-10-11 16:36:58 +02:00
CameraRecoilComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ClumsyComponent.cs
Make clown clumsy. (
#1481
)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs
Rider static analysis (
#433
)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (
#2068
)
2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs
Change all of body system to use entities and components (
#2074
)
2020-10-10 15:25:13 +02:00
MindComponent.cs
Change all of body system to use entities and components (
#2074
)
2020-10-10 15:25:13 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (
#1651
)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Adds FlammableComponent, humans can now catch on fire. (
#2115
)
2020-09-22 15:40:04 +02:00
StunnableComponent.cs
Adds new different reaction types. (
#2114
)
2020-09-21 17:51:07 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00