..
Access
Visitor job ( #23972 )
2024-02-01 21:13:44 +11:00
Actions
Action Upgrade System ( #22277 )
2023-12-15 02:41:44 -07:00
Administration
make dialog window not evil ( #24677 )
2024-02-01 23:56:40 +11:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Pulling rework ( #20906 )
2024-02-03 14:36:09 +11:00
Ame /UI
Display current load and maximum capacity ( #20181 )
2023-10-18 09:46:32 -08:00
Animations
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Anomaly
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Antag
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar ( #22194 )
2024-02-02 00:08:03 +11:00
Arcade
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Audio
Actually fix round restart audio this time ( #24754 )
2024-02-03 13:11:53 +11:00
BarSign
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Cryogenic Sleep Units ( #24096 )
2024-01-14 23:35:28 -07:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Remove vehicles ( #24681 )
2024-02-01 11:33:10 +11:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Screen Shake Intensity Slider in Accessibility Settings ( #24749 )
2024-02-02 13:39:12 +01:00
CardboardBox
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Cargo
Cargo fixes ( #24318 )
2024-01-20 15:07:07 +11:00
CartridgeLoader
Add access logs (IC ones) ( #17810 )
2023-12-26 18:24:53 -04:00
Changelog
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Chat
Fixes speech bubbles now lacking names for the living ( #22191 )
2023-12-07 08:58:53 +11:00
Chemistry
Add inhand fill visuals ( #24495 )
2024-01-28 20:38:06 -05:00
Clickable
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Clothing
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
CombatMode
Improve visibility of gun bolts ( #23711 )
2024-01-07 23:23:41 -07:00
Commands
Add health bar overlays for eye equipment ( #21980 )
2024-01-04 11:48:57 -05:00
Communications
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
ContextMenu /UI
Remove EntityUid from debug context menu ( #24660 )
2024-02-01 19:36:08 +11:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Credits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Fix admins unable to hide the coordinates debug monitor ( #24084 )
2024-01-14 17:37:29 +01:00
Decals
Fix decal draw-order ( #22953 )
2023-12-31 03:12:39 +11:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
DoAfter
Makes thieving gloves sneakier ( #21398 )
2023-11-02 22:10:58 -04:00
Doors
Fix bolt lights on open airlock ( #24414 )
2024-01-22 14:51:39 -07:00
Dragon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Drugs
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Drunk
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Effects
NetSyncEnabled fixes ( #23553 )
2024-01-05 15:11:26 +11:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Explosion
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye
Blindness hotfix (content side) ( #23465 )
2024-01-04 11:17:06 +11:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2023-12-24 17:08:15 -08:00
Flash
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
FlavorText
Improve flavor UI ( #19600 )
2023-08-28 20:01:45 +10:00
Fluids
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Forensics
Add more DNA interactions ( #21989 )
2023-12-15 02:52:55 -07:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
GPS
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
GameTicking /Managers
Actually fix round restart audio this time ( #24754 )
2024-02-03 13:11:53 +11:00
Gameplay
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Gateway /UI
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
Ghost
Fix ghost FOV bug ( #21614 )
2023-11-13 05:36:00 +11:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Guidebook
Add reagent sources to the guidebook ( #22627 )
2023-12-30 23:34:59 -08:00
Hands
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
HealthAnalyzer /UI
Health analyzers now show if somebody is starving ( #24789 )
2024-02-01 17:28:17 +11:00
Holiday
Automatic holiday sprites ( #22929 )
2023-12-24 23:52:43 -07:00
HotPotato
Add hot potato ( #14204 )
2023-04-22 21:40:36 +10:00
Humanoid
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
IconSmoothing
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Info
More UI fixes ( #22431 )
2023-12-12 19:02:19 -07:00
Input
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
2023-12-08 12:43:37 -06:00
Instruments
Fix MIDI Loading Failing Whilst a MIDI is playing ( #23339 )
2024-01-04 13:19:22 +11:00
Interactable
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Interaction
Fix DragDropHelper not respecting the control.drag_dead_zone cvar ( #24166 )
2024-01-16 14:35:48 -08:00
Inventory
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
IoC
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Items
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Jittering
Reagent grinder jittering ( #24190 )
2024-01-17 06:14:32 -07:00
Kitchen
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels /UI
Localize hand labeler ui header ( #23320 )
2024-01-01 03:41:43 -08:00
LateJoin
Make role timer tooltips pretty ( #19605 )
2023-09-11 15:44:21 +10:00
Lathe
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Launcher
Login tips ( #22234 )
2024-01-06 17:06:49 +11:00
Light
Powered light sprite glows with color of their pointlight ( #24612 )
2024-01-27 09:43:45 -08:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
Fixed client console flooding with warnings on RGB color slider changes ( #21333 )
2024-01-04 21:04:11 -08:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
MagicMirror
Barber scissors fix ( #22895 )
2024-01-06 20:19:45 +11:00
MainMenu
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Mapping
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Maps
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia
Fix mass-media console ( #23994 )
2024-01-12 15:27:33 -07:00
Materials
Flatpacks and the Flatpacker 1001 ( #23338 )
2024-01-03 17:16:02 +11:00
Mech
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Medical
Navmap UI enhancements ( #23777 )
2024-01-14 16:08:43 +11:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Follow mouse rotation in combat mode ( #20433 )
2023-09-24 17:22:44 -04:00
Movement /Systems
Holding the walk button no longer activates sprite movement state ( #24455 )
2024-01-24 12:26:45 +11:00
NPC
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
NetworkConfigurator
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Ninja /Systems
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
NodeContainer
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Nuke
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
NukeOps
Add chat.max_announcement_length cvar ( #23571 )
2024-01-21 20:14:01 +11:00
Nutrition /EntitySystems
Animal Husbandry ( #17140 )
2023-07-09 16:36:37 -06:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Options /UI
Screen Shake Intensity Slider in Accessibility Settings ( #24749 )
2024-02-02 13:39:12 +01:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Outline
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Overlays
fix medhud bounds with 64x64 inhands ( #24102 )
2024-01-14 23:54:08 -07:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Add ability to copy data from pda ( #23533 )
2024-01-08 11:06:44 +01:00
Paper
Fixed PaperSystem bugs ( #22896 )
2023-12-24 19:58:00 +11:00
Parallax
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
ParticleAccelerator
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Physics
Pulling rework ( #20906 )
2024-02-03 14:36:09 +11:00
Pinpointer
Default navmap to show departments ( #24613 )
2024-01-27 04:08:50 -08:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
User accessible playtime ( #21242 )
2023-10-28 12:01:11 +00:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-03 19:09:20 +11:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Popups
Make popups nullable ( #24802 )
2024-02-01 23:25:58 -05:00
Power
Adds signal control to portable generators ( #24157 )
2024-01-29 15:56:29 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
Preferences
Client customization late-join spawner priority for arrivals/cryostorage ( #24586 )
2024-02-01 21:12:09 +11:00
Projectiles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Radiation
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Replay
Pulling rework ( #20906 )
2024-02-03 14:36:09 +11:00
Research
Avoid emptying and recreating all UI cards on every update ( #21990 )
2023-11-29 14:49:44 -05:00
Resources
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Revenant
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Revolutionary
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar ( #22194 )
2024-02-02 00:08:03 +11:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
SSDIndicator
Fix SSD indicator ( #24589 )
2024-02-01 19:30:07 +11:00
Salvage
Biome marker layer tweaks ( #23663 )
2024-01-09 22:44:38 +11:00
Sandbox
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Fix dock highlighting ( #24369 )
2024-01-21 23:14:47 +11:00
Silicons
Ion law visuals ( #22908 )
2023-12-23 23:58:02 -07:00
Singularity
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
spray painter rework ( #23287 )
2024-02-02 09:30:46 +11:00
Sprite
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Stack
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Station
Fix objects tab not showing nents ( #23837 )
2024-01-10 01:30:20 -07:00
StationRecords
fixed station records console item list selection ( #20369 )
2023-09-22 14:57:05 -05:00
StatusIcon
Add health bar overlays for eye equipment ( #21980 )
2024-01-04 11:48:57 -05:00
Stealth
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
artifact crusher ( #22301 )
2023-12-12 10:15:47 +11:00
Store /Ui
Option to delay uplink item purchase ( #20214 )
2023-09-19 16:51:15 -07:00
Strip
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Implement basic emoji support ( #24039 )
2024-01-29 15:32:13 +11:00
SubFloor
Make T-ray entity query use lookup flags ( #21793 )
2023-11-20 16:09:06 +11:00
SurveillanceCamera
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Tabletop
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Throwing
Pulling rework ( #20906 )
2024-02-03 14:36:09 +11:00
Toggleable
Candles ( #21087 )
2023-11-03 22:53:51 -07:00
Toilet
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Tools
Fix welder status always being "not lit" ( #24705 )
2024-01-29 16:04:52 -07:00
Traits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Trigger
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
UserInterface
make dialog window not evil ( #24677 )
2024-02-01 23:56:40 +11:00
VendingMachines
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Verbs
Add click sound to verb execution ( #23162 )
2023-12-29 16:17:55 +11:00
Viewport
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
VoiceMask
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Voting
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Wall
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Weapons
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-01-29 10:32:42 +11:00
Weather
Fix weather audio ( #21949 )
2023-11-28 23:35:38 +11:00
Wires
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Xenoarchaeology
Artifact analyzer now pauses on power-loss ( #22974 )
2023-12-30 12:49:24 -05:00
Zombies
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar ( #22194 )
2024-02-02 00:08:03 +11:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00