..
ActiveSolutionHeaterComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
BaseSolutionInjectOnEventComponent.cs
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-07 14:24:13 +02:00
ChemMasterComponent.cs
Adding sorting to chem master ( #34763 )
2025-03-01 14:49:47 +00:00
DeleteOnSolutionEmptyComponent.cs
Soapy Water & Edible Soap ( #20364 )
2023-11-12 20:26:09 +01:00
MeleeChemicalInjectorComponent.cs
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-07 14:24:13 +02:00
RandomFillSolutionComponent.cs
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
ReagentDispenserComponent.cs
Use old reagent dispenser beaker slot ID ( #24209 )
2024-01-26 23:04:27 +01:00
SolutionHeaterComponent.cs
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
SolutionInjectOnEmbedComponent.cs
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-07 14:24:13 +02:00
SolutionInjectOnProjectileHitComponent.cs
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-07 14:24:13 +02:00
SolutionInjectWhileEmbeddedComponent.cs
Syringe gun! ( #32112 )
2024-10-24 02:25:12 +01:00
SolutionPurgeComponent.cs
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00
SolutionRegenerationComponent.cs
Remove Entity<T> data-fields ( #34083 )
2025-01-12 08:17:19 +00:00
TransformableContainerComponent.cs
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
VaporComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00