Delta-v/Content.Shared/Throwing
JJ f06fc04768
Deep Fryer And Its Powers (#163)
* Deep Fryer And Its Powers

The Deep Fryer has been implemented. It uses Corn Oil, Ghee, and Olive Oil to fry. Other features include:
1. Mixing Oil and Water at a certain temperature causes smoke.
2. When throwing an object at the Deep Fryer, a Chef will *always* land the shot, but anyone else has a chance of missing.
3. When an item is sliced, an event is triggered that other items can see.

* Update meal_recipes.yml

* Reworking the effects so they won't trigger on init.

* Create DeepFryerTest.cs

* Commenting out the UnsafeOilVolumeEffects part of the .yml. Something about the sound script inside of it breaks UnintializedSaveTest and it's not necessary for a smoke reaction to occur anyway.

* Update DeepFryerSystem.cs
2023-10-18 23:57:10 +02:00
..
BeforeThrowEvent.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
IThrown.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
LandEvent.cs Add spear embedding (#18578) 2023-08-04 02:56:39 -06:00
ThrowAttemptEvent.cs Throwing event improvements (#10055) 2022-07-28 09:28:23 +10:00
ThrowEvents.cs Deep Fryer And Its Powers (#163) 2023-10-18 23:57:10 +02:00
ThrowingAngleComponent.cs Add spear embedding (#18578) 2023-08-04 02:56:39 -06:00
ThrowingSystem.cs Change ThrownItemComponent to be removed after flytime (#20700) 2023-10-08 19:58:55 +02:00
ThrownItemComponent.cs Change ThrownItemComponent to be removed after flytime (#20700) 2023-10-08 19:58:55 +02:00
ThrownItemSystem.cs Deep Fryer And Its Powers (#163) 2023-10-18 23:57:10 +02:00