| .. |
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Access
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Fix bad Rider analysis error in AccessOverriderWindow.xaml.cs (#34213)
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2025-01-15 00:31:50 +01:00 |
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Actions
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Wizard Item Recall Spell (#34411)
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2025-02-08 16:56:08 -05:00 |
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Administration
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Remove baby jail (#34443)
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2025-01-15 22:08:15 +01:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Add a Walking alert (#32954)
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2024-11-08 18:28:24 -06:00 |
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Ame/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Animations
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Fix effects (#27533)
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2024-05-02 12:40:07 +10:00 |
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Anomaly
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Fix Anomaly infections infinity growing after curing (#32259)
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2024-09-18 00:19:34 +02:00 |
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Arcade
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Fix arcade machines (#30376)
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2024-07-26 10:30:49 -07:00 |
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Armor
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Predicted armor (#20560)
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2023-09-28 20:48:50 +10:00 |
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Atmos
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Dehardcoded Space Heaters UI window title (#34884)
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2025-02-04 23:56:42 +01:00 |
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Audio
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Fix RA0032 (#32514)
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2024-09-29 02:25:21 +02:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-01 02:20:57 +10:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Body/Systems
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Fix humanoid appearances for placement manager (#18291)
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2023-08-05 14:25:47 +10:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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Make buckle mint (#32370)
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2024-09-22 18:21:40 +10:00 |
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Camera
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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CardboardBox
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prop hunt ss14 (real) (#26691)
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2024-04-17 14:48:35 -07:00 |
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Cargo
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Add history tab to bounty console (#33932)
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2025-01-30 09:27:36 -08:00 |
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CartridgeLoader
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Wanted list cartridge (#31223)
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2024-09-19 12:22:02 +02:00 |
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Changelog
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display the current version in the changelog window (#34556)
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2025-01-25 12:21:52 +01:00 |
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CharacterInfo
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chasm
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Fix error when removing chasm falling component on a terminating entity (#28471)
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2024-06-01 15:00:31 -04:00 |
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Chat
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Feature/make radial menu great again (#32653)
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2025-01-23 13:16:58 +01:00 |
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Chemistry
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Chem master UI (#33328)
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2024-12-16 18:17:06 +01:00 |
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Clickable
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Allowed windows to be properly clicked on (#34751)
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2025-02-02 23:02:24 +01:00 |
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Clock
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Watches (#29550)
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2024-07-13 16:09:19 +10:00 |
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Cloning/UI
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CloningConsole/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Clothing
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Add Chameleon PDA (#30514)
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2025-01-02 19:23:28 +01:00 |
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CombatMode
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Commands
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change ShowHealthBars and ShowHealthIcons to use protoId (#32355)
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2024-11-02 17:59:38 +01:00 |
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Communications
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Fix communication console menu (#33655)
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2024-12-20 10:17:13 -06:00 |
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Computer
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Remove unused IoC dependency references. (#31704)
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2024-09-01 23:22:50 +02:00 |
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Configurable/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Construction
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Construction menu grid view (#32577)
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2024-11-20 12:54:49 +11:00 |
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ContextMenu/UI
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Verb tweaks (#31309)
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2024-08-25 22:05:39 +10:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-11-15 21:25:06 -06:00 |
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Credits
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Remove calls to FormattedMessage obsolete methods (#31706)
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2024-09-01 13:00:53 +02:00 |
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CrewManifest
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replace all instances of "department-{id}" with department.name (#34607)
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2025-01-23 19:46:32 -08:00 |
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CriminalRecords
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Criminal Records Computer Better UX + Filtering (#32352)
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2025-01-29 13:34:49 +03:00 |
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Cuffs
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Damage
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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DamageState
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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DebugMon
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Fix coords monitor in replays (#29512)
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2024-06-27 16:58:51 +02:00 |
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Decals
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Add mapping editor (#23427)
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2024-08-04 13:31:45 +10:00 |
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DeviceLinking
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Predict two-way levers (#25043)
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2024-02-11 14:19:45 +11:00 |
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DeviceNetwork
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Code cleanup: radio jammer (#29052)
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2024-06-20 01:13:40 +10:00 |
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Devour
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Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-07-23 12:04:09 +03:00 |
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Disposal
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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DoAfter
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Hide doafters if you're in a container (#29487)
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2024-06-28 13:34:24 +10:00 |
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Doors
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#34771 Fix door system assuming all door layer states are in single RSIs (#34775)
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2025-01-31 13:46:35 +01:00 |
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Dragon
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Remove lights compref (#19531)
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2023-09-11 19:18:06 +10:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-03 03:12:08 +10:00 |
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Drugs
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Disable rainbow overlay when reduced motion is enabled (#28496)
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2024-06-01 18:41:06 -07:00 |
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Drunk
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Effects
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cham projector fixes/rewrite (#27111)
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2024-11-08 12:15:41 +01:00 |
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Electrocution
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another rename
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2024-11-22 23:39:05 +01:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
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Predict stripping (#32478)
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2024-09-27 17:12:10 +10:00 |
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Entry
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Change the window titlebar to show the joined server (#32547)
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2024-10-17 13:06:07 +02:00 |
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Eui
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removed obsolete netmessage creator (#33542)
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2024-11-25 22:39:10 +11:00 |
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Examine
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Fix examine flickering until you examine something around you (#32205)
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2024-09-16 18:51:53 +10:00 |
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Explosion
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Cluster grenade refactor and contra markings (#31108)
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2024-12-16 13:08:07 +01:00 |
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Eye
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Content changes for engine exception tolerance PR (#27455)
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2024-04-29 18:43:15 +10:00 |
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Fax
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Flash
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let FlashArea be called from shared (#30343)
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2024-09-19 09:58:10 +10:00 |
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FlavorText
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Fix Flavor Text editor not saving correctly (#28122)
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2024-05-19 02:23:44 +02:00 |
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Fluids
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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Forensics
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Better DNA forensics & ReagentData (#26699)
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2024-08-09 09:27:27 +10:00 |
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Fullscreen
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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GPS
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AstroNav GPS Cartridge (#32194)
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2024-09-24 19:02:51 +02:00 |
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GameTicking/Managers
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Change the window titlebar to show the joined server (#32547)
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2024-10-17 13:06:07 +02:00 |
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Gameplay
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Make clickable 1% nicer (#29706)
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2024-08-09 17:05:12 +10:00 |
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Gateway/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Ghost
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Add clientside personal pointlight for observers (#33607)
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2025-02-05 00:26:06 +01:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Station Anchor (#26098)
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2024-08-31 10:40:28 -04:00 |
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Guidebook
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Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
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2024-09-12 13:31:56 +03:00 |
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Hands
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Remove inaccurate admin log when moving a held item (#32525)
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2024-10-14 15:05:40 +11:00 |
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HealthAnalyzer/UI
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Add health analyzer unrevivability warning (#32636)
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2024-10-26 19:22:08 +02:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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Holopad
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Holopad networking rework (#34112)
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2025-01-17 14:09:59 -06:00 |
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HotPotato
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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Humanoid
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Localization of the slot (#31008)
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2024-08-14 20:06:32 -04:00 |
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IconSmoothing
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Replace obsolete map functions in IconSmoothSystem (#30958)
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2024-08-16 00:55:20 -04:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Various item status fixes/tweaks (#27267)
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2024-04-25 00:01:31 +10:00 |
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Info
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Add telegram to the server info-links (#33459)
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2024-11-22 16:38:41 +01:00 |
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Input
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Add keybinds for rotating and flipping objects (#30540)
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2024-08-13 23:36:41 +10:00 |
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Instruments
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-04 15:38:53 +10:00 |
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Interactable
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Improve InteractionSystem range & BUI checks (#27999)
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2024-05-24 15:03:03 +10:00 |
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Interaction
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Strip drag drop test (#30754)
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2024-08-08 12:12:01 +10:00 |
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Inventory
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Fix for inspecting entities in the stripping window (#33644)
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2024-11-30 17:23:26 +01:00 |
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IoC
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Change the window titlebar to show the joined server (#32547)
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2024-10-17 13:06:07 +02:00 |
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ItemRecall
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Wizard Item Recall Spell (#34411)
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2025-02-08 16:56:08 -05:00 |
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Items
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-04 15:38:53 +10:00 |
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Jittering
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Fix animation looping bugs. (#29457)
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2024-07-04 18:02:43 +10:00 |
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Kitchen
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Kudzu
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Labels
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HOTFIX: Fix lineedit focus (#34621)
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2025-02-06 16:14:55 +01:00 |
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LateJoin
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replace all instances of "department-{id}" with department.name (#34607)
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2025-01-23 19:46:32 -08:00 |
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Lathe
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move lathe recipes into packs (easier for forks and maintaining) (#33095)
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2025-02-07 19:22:49 +01:00 |
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Launcher
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Copy button for ban/disconnect reason (#30760)
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2024-08-20 23:31:09 +02:00 |
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Light
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Light verb is now predicted (#33622)
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2024-11-29 00:41:01 +11:00 |
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Lightning/Components
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Lobby
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replace all instances of "department-{id}" with department.name (#34607)
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2025-01-23 19:46:32 -08:00 |
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Lock/Visualizers
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LockVisualizer (#25224)
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2024-02-16 16:52:31 -07:00 |
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MachineLinking/UI
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Remove unused IoC dependency references. (#31704)
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2024-09-01 23:22:50 +02:00 |
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Magic
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Void's Applause (#34591)
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2025-01-31 01:10:35 +01:00 |
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MagicMirror
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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MainMenu
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Update MainMenu.cs to use ISawmill (#29988)
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2024-07-14 13:05:39 +10:00 |
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MapText
|
Implement map text (#28705)
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2024-06-09 15:18:54 -04:00 |
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Mapping
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Fix separated game screen bumping (#33046)
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2024-10-29 16:07:57 +11:00 |
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Maps
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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Markers
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MassMedia
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Save unpublished news articles (#31491)
|
2024-09-09 13:38:49 -06:00 |
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Materials
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Recycler Overhaul (#30802)
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2024-08-18 21:39:00 -06:00 |
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Mech
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Fix Ripley control panel (#30325)
|
2024-07-24 23:23:52 -06:00 |
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Medical
|
Make crew monitor update blips at consistent rates (#32555)
|
2025-01-27 18:37:35 +01:00 |
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MedicalScanner
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Message
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Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
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Mind
|
Mind tweaks & fixes (#21203)
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2023-10-24 10:23:56 -04:00 |
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Mining
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Mineral Scanner (#31390)
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2024-09-07 00:05:53 +10:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
|
2022-09-19 16:59:04 -07:00 |
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MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-07-02 23:04:15 +10:00 |
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Movement
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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NPC
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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NetworkConfigurator
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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Ninja/Systems
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item toggling giga rework + full ninja refactor (#28039)
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2024-07-11 15:55:56 +10:00 |
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NodeContainer
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-06 21:02:01 +10:00 |
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Nuke
|
Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565)
|
2024-09-09 13:30:26 -06:00 |
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NukeOps
|
Fix war declarator (#30221)
|
2024-07-21 17:17:59 +10:00 |
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Nutrition/EntitySystems
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Metamorphosis - FoodSequence 3 (#31012)
|
2024-09-08 02:22:27 -04:00 |
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Objectives/Systems
|
Objectives ecs rework (#19967)
|
2023-09-16 16:18:10 +10:00 |
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Options
|
Add option to disable bwoink sound. (#33782)
|
2025-01-17 10:24:50 +03:00 |
|
Orbit
|
Ghost orbit jitter fix (#34797)
|
2025-02-02 02:38:02 +01:00 |
|
Outline
|
Make clickable 1% nicer (#29706)
|
2024-08-09 17:05:12 +10:00 |
|
Overlays
|
make RefreshOverlay default to the player session (#32354)
|
2025-01-30 16:09:25 +11:00 |
|
PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
|
PDA
|
Add Chameleon PDA (#30514)
|
2025-01-02 19:23:28 +01:00 |
|
Paper
|
Monospace Support for Rich Text (#33830)
|
2024-12-13 15:24:34 +01:00 |
|
Parallax
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
ParticleAccelerator
|
More robust Particle Accelerator menu (retry) (#34037)
|
2025-01-30 13:24:55 +01:00 |
|
Physics
|
Add a Walking alert (#32954)
|
2024-11-08 18:28:24 -06:00 |
|
Pinpointer
|
Atmospheric network monitor (#32294)
|
2024-12-17 04:53:17 +01:00 |
|
Placement/Modes
|
Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
|
Players
|
Fix role ban loading bugs (#32725)
|
2024-10-14 14:30:31 +11:00 |
|
PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
|
Pointing
|
Fix pointing arrow trajectory (#25061)
|
2024-02-11 23:45:09 -07:00 |
|
Points
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Polymorph/Systems
|
cham projector fixes/rewrite (#27111)
|
2024-11-08 12:15:41 +01:00 |
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Popups
|
Predict stripping (#32478)
|
2024-09-27 17:12:10 +10:00 |
|
Power
|
Show battery level for selected devices in Power Monitoring Console (#33854)
|
2024-12-19 01:46:36 +01:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-07 18:25:43 -07:00 |
|
Projectiles
|
Move TimedDespawn to engine (#20515)
|
2023-09-30 14:35:32 +10:00 |
|
RCD
|
Feature/make radial menu great again (#32653)
|
2025-01-23 13:16:58 +01:00 |
|
Radiation
|
Optimize & clean up RadiationSystem (#34459)
|
2025-01-18 12:07:20 +11:00 |
|
Radio
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
|
RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-22 15:01:05 -05:00 |
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Remotes
|
Door Remote now shows Mode in UI (#26162)
|
2024-03-21 20:19:52 -04:00 |
|
Replay
|
Fix replay load error screens (#32115)
|
2024-09-13 23:58:02 +10:00 |
|
Research
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
Resources
|
Revert "Update submodule to 175.0.0 (#21318)" (#21319)
|
2023-10-29 15:29:30 +11:00 |
|
Revenant
|
Remove AlertType and AlertCategory (#27933)
|
2024-05-23 22:43:04 -04:00 |
|
Revolutionary
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-03 12:12:21 -04:00 |
|
Robotics
|
Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
|
Roles
|
Add codeword highlighting (#30092)
|
2024-08-23 11:14:38 +02:00 |
|
Rotation
|
Fixed buckled players thrashing while speaking in beds (#29653)
|
2024-07-01 23:30:53 -04:00 |
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RoundEnd
|
Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
|
SSDIndicator
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-03 12:12:21 -04:00 |
|
Salvage
|
Add space debris to salvage magnet (#31113)
|
2024-08-24 12:09:36 +10:00 |
|
Sandbox
|
Organize the Sandbox Panel window (#33684)
|
2024-12-07 19:13:56 +01:00 |
|
Screenshot
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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SensorMonitoring
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Fix the sensor monitoring console (#34035)
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2024-12-23 20:23:03 +01:00 |
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Sericulture
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Sericulture fixes (#19193)
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2023-10-01 16:46:09 -04:00 |
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Shuttles
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Fix shuttle console angular velocity (#34748)
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2025-01-30 10:24:46 +11:00 |
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Silicons
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Feature/make radial menu great again (#32653)
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2025-01-23 13:16:58 +01:00 |
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Singularity
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Actually make the emagging popup work properly
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2024-11-20 09:32:50 +06:00 |
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Smoking
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Speech/EntitySystems
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Ratvarian Language and CogChamp (#15639)
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2023-04-29 18:34:19 +10:00 |
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SprayPainter
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Sprite
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Add sprite exporting (#29874)
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2024-07-31 11:14:19 -04:00 |
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Stack
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Replace DetachParentToNull() with DetachEntity() (#29992)
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2024-07-13 20:59:33 +10:00 |
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Station
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Space Ninjas auto-toggle internals after spawning (#25083)
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2024-05-03 11:24:21 +10:00 |
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StationRecords
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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StatusIcon
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hide icons for invisible entities (#34825)
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2025-02-06 14:45:13 +01:00 |
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Stealth
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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Sticky/Visualizers
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full sticky prediction (#30230)
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2024-08-09 09:36:15 +10:00 |
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Storage
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Don't force-show storage windows when their contents change (#35048)
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2025-02-11 13:15:36 +11:00 |
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Store/Ui
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Bug fixes for Store UIs with multiple currencies (#33565)
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2024-12-16 14:57:11 +03:00 |
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Strip
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Stunnable
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Fix stun baton throwing and visual effect (#18777)
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2023-08-08 12:19:31 -08:00 |
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Stylesheets
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Holopads (#32711)
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2024-12-17 20:18:15 +01:00 |
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SubFloor
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Allow t-ray to penetrate carpets and puddles (#25276)
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2024-02-16 16:37:56 -07:00 |
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SurveillanceCamera
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Tabletop
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-06 21:02:01 +10:00 |
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Telephone
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Holopads (#32711)
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2024-12-17 20:18:15 +01:00 |
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Teleportation
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Add teleporter logs (#13375)
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2023-02-17 01:27:43 +01:00 |
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TextScreen
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cancelable brig timers (#26557)
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2024-03-31 16:44:02 -04:00 |
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Thief
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Throwing
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Improve throwing precision (#29726)
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2024-07-08 19:03:53 +10:00 |
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Tips
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silent footsteps for ninja (#33280)
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2024-12-23 15:24:09 +01:00 |
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Toggleable
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Candles (#21087)
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2023-11-03 22:53:51 -07:00 |
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Tools
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THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:16:23 +10:00 |
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Traits
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Fix AudioSystem nullability checks for engine PR (#32233)
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2024-09-18 11:43:30 +10:00 |
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Trigger
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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UserInterface
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Fix character menu button not untoggling when window closes (#33712)
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2025-02-11 11:45:52 +11:00 |
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VendingMachines
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Enhance Vending Machine UI: Adjust Minimum Height for better User Experience (#32851)
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2024-10-16 23:34:31 -05:00 |
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Verbs
|
Entity menu lookup changes (#32395)
|
2024-09-23 17:28:42 +10:00 |
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Viewport
|
Revert engine reverties (#34968)
|
2025-02-08 17:17:55 +11:00 |
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VoiceMask
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Voice Mask refactor (#30798)
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2024-09-26 18:55:59 +02:00 |
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Voting
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Allow votekicks to be initiated in the lobby (#32528)
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2024-10-31 21:52:55 -04:00 |
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Wall
|
Make shuttle walls/windows constructable (#19255)
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2023-11-20 17:20:24 -08:00 |
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Weapons
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Fix hitting through directional windows (and more!) (#34793)
|
2025-02-02 23:03:31 +01:00 |
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Weather
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Fix AudioSystem nullability checks for engine PR (#32233)
|
2024-09-18 11:43:30 +10:00 |
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Wieldable
|
Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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Wires
|
Fix layout on wires UI (#33714)
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2024-12-04 21:13:22 +11:00 |
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Xenoarchaeology
|
Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
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Zombies
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-03 12:12:21 -04:00 |
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AssemblyInfo.cs
|
Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-22 13:19:29 -04:00 |
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Content.Client.csproj.DotSettings
|
Pow3r: stage 1 (#4208)
|
2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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Program.cs
|
STAThread client content start (#34212)
|
2025-01-15 01:07:24 +01:00 |