Delta-v/Content.Shared/Inventory
Zachary Higgs 9d48f66a61
Create a Armor CoeffientQuery (#35024)
* Create a Armor CoeffientQuery

- add Armor Coefficent Query Event for InventoryRelay system

* CR - cleanup, comments and fix typos

* CR - Remove Whitespace

* typos

* on't

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Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-02-10 15:51:44 +01:00
..
Events make RefreshOverlay default to the player session (#32354) 2025-01-30 16:09:25 +11:00
VirtualItem Allow a specific hand to be passed into TrySpawnVirtualItemInHand (#31124) 2024-08-18 20:42:22 -06:00
InventoryComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
InventorySystem.Equip.cs Fix admin ghosts not being able to see items in pockets or interact with them (#31076) 2024-11-22 03:56:05 +01:00
InventorySystem.Helpers.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
InventorySystem.Relay.cs Create a Armor CoeffientQuery (#35024) 2025-02-10 15:51:44 +01:00
InventorySystem.Slots.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventoryTemplatePrototype.cs Fix admin ghosts not being able to see items in pockets or interact with them (#31076) 2024-11-22 03:56:05 +01:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-04-28 17:11:46 +10:00