Delta-v/Content.Shared/Access/Systems
deltanedas d3aa1efc38 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:27 +01:00
..
AccessReaderSystem.cs Fix door access in mapping mode (#30030) 2024-07-26 00:32:25 +00:00
AccessToggleSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
ActivatableUIRequiresAccessSystem.cs Lock Anomaly generator to research access (#24464) 2024-02-08 12:11:07 +01:00
IdExaminableSystem.cs Move id and health examinable to shared (#27867) 2024-05-18 13:36:03 +02:00
SharedAccessOverriderSystem.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SharedAccessSystem.cs Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
SharedIdCardConsoleSystem.cs Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
SharedIdCardSystem.cs Move id and health examinable to shared (#27867) 2024-05-18 13:36:03 +02:00