251 lines
8.6 KiB
C#
251 lines
8.6 KiB
C#
using System.Linq;
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using Content.Server.Botany;
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using Content.Server.Chat.Managers;
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using Content.Server.Chat.Systems;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Psionics;
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using Content.Shared.Abilities.Psionics;
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using Content.Shared.Chat;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Interaction;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Psionics.Glimmer;
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using Content.Shared.Research.Prototypes;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server.Research.Oracle;
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public sealed class OracleSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionSystem = default!;
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[Dependency] private readonly GlimmerSystem _glimmerSystem = default!;
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[Dependency] private readonly PuddleSystem _puddleSystem = default!;
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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foreach (var oracle in EntityQuery<OracleComponent>())
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{
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oracle.Accumulator += frameTime;
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oracle.BarkAccumulator += frameTime;
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if (oracle.BarkAccumulator >= oracle.BarkTime.TotalSeconds)
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{
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oracle.BarkAccumulator = 0;
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var message = Loc.GetString(_random.Pick(oracle.DemandMessages), ("item", oracle.DesiredPrototype.Name))
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.ToUpper();
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_chat.TrySendInGameICMessage(oracle.Owner, message, InGameICChatType.Speak, false);
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}
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if (oracle.Accumulator >= oracle.ResetTime.TotalSeconds)
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{
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oracle.LastDesiredPrototype = oracle.DesiredPrototype;
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NextItem(oracle);
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}
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}
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}
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<OracleComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<OracleComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<OracleComponent, InteractUsingEvent>(OnInteractUsing);
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}
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private void OnInit(EntityUid uid, OracleComponent component, ComponentInit args)
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{
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NextItem(component);
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}
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private void OnInteractHand(EntityUid uid, OracleComponent component, InteractHandEvent args)
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{
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if (!HasComp<PotentialPsionicComponent>(args.User) || HasComp<PsionicInsulationComponent>(args.User))
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return;
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if (!TryComp<ActorComponent>(args.User, out var actor))
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return;
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var message = Loc.GetString("oracle-current-item", ("item", component.DesiredPrototype.Name));
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var messageWrap = Loc.GetString("chat-manager-send-telepathic-chat-wrap-message",
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("telepathicChannelName", Loc.GetString("chat-manager-telepathic-channel-name")), ("message", message));
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_chatManager.ChatMessageToOne(ChatChannel.Telepathic,
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message, messageWrap, uid, false, actor.PlayerSession.ConnectedClient, Color.PaleVioletRed);
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if (component.LastDesiredPrototype != null)
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{
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var message2 = Loc.GetString("oracle-previous-item", ("item", component.LastDesiredPrototype.Name));
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var messageWrap2 = Loc.GetString("chat-manager-send-telepathic-chat-wrap-message",
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("telepathicChannelName", Loc.GetString("chat-manager-telepathic-channel-name")),
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("message", message2));
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_chatManager.ChatMessageToOne(ChatChannel.Telepathic,
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message2, messageWrap2, uid, false, actor.PlayerSession.ConnectedClient, Color.PaleVioletRed);
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}
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}
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private void OnInteractUsing(EntityUid uid, OracleComponent component, InteractUsingEvent args)
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{
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if (HasComp<MobStateComponent>(args.Used))
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return;
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if (!TryComp<MetaDataComponent>(args.Used, out var meta))
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return;
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if (meta.EntityPrototype == null)
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return;
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var validItem = CheckValidity(meta.EntityPrototype, component.DesiredPrototype);
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var nextItem = true;
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if (component.LastDesiredPrototype != null &&
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CheckValidity(meta.EntityPrototype, component.LastDesiredPrototype))
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{
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nextItem = false;
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validItem = true;
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component.LastDesiredPrototype = null;
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}
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if (!validItem)
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{
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if (!HasComp<RefillableSolutionComponent>(args.Used))
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_chat.TrySendInGameICMessage(uid, _random.Pick(component.RejectMessages), InGameICChatType.Speak, true);
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return;
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}
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EntityManager.QueueDeleteEntity(args.Used);
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EntityManager.SpawnEntity("ResearchDisk5000", Transform(args.User).Coordinates);
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DispenseLiquidReward(uid);
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var i = _random.Next(1, 4);
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while (i != 0)
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{
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EntityManager.SpawnEntity("MaterialBluespace1", Transform(args.User).Coordinates);
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i--;
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}
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if (nextItem)
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NextItem(component);
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}
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private bool CheckValidity(EntityPrototype given, EntityPrototype target)
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{
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// 1: directly compare Names
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// name instead of ID because the oracle asks for them by name
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// this could potentially lead to like, labeller exploits maybe but so far only mob names can be fully player-set.
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if (given.Name == target.Name)
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return true;
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return false;
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}
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private void DispenseLiquidReward(EntityUid uid)
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{
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if (!_solutionSystem.TryGetSolution(uid, OracleComponent.SolutionName, out var fountainSol))
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return;
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var allReagents = _prototypeManager.EnumeratePrototypes<ReagentPrototype>()
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.Where(x => !x.Abstract)
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.Select(x => x.ID).ToList();
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var amount = 20 + _random.Next(1, 30) + _glimmerSystem.Glimmer / 10f;
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amount = (float) Math.Round(amount);
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var sol = new Solution();
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var reagent = "";
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if (_random.Prob(0.2f))
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reagent = _random.Pick(allReagents);
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else
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reagent = _random.Pick(OracleComponent.RewardReagents);
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sol.AddReagent(reagent, amount);
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_solutionSystem.TryMixAndOverflow(uid, fountainSol, sol, fountainSol.MaxVolume, out var overflowing);
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if (overflowing != null && overflowing.Volume > 0)
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_puddleSystem.TrySpillAt(uid, overflowing, out var _);
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}
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private void NextItem(OracleComponent component)
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{
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component.Accumulator = 0;
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component.BarkAccumulator = 0;
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var protoString = GetDesiredItem(component);
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if (_prototypeManager.TryIndex<EntityPrototype>(protoString, out var proto))
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component.DesiredPrototype = proto;
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else
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Logger.Error("Oracle can't index prototype " + protoString);
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}
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private string GetDesiredItem(OracleComponent component)
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{
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return _random.Pick(GetAllProtos(component));
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}
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public List<string> GetAllProtos(OracleComponent component)
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{
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var allTechs = _prototypeManager.EnumeratePrototypes<TechnologyPrototype>();
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var allRecipes = new List<string>();
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foreach (var tech in allTechs)
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{
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foreach (var recipe in tech.RecipeUnlocks)
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{
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var recipeProto = _prototypeManager.Index(recipe);
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allRecipes.Add(recipeProto.Result);
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}
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}
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var allPlants = _prototypeManager.EnumeratePrototypes<SeedPrototype>().Select(x => x.ProductPrototypes[0])
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.ToList();
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var allProtos = allRecipes.Concat(allPlants).ToList();
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var blacklist = component.BlacklistedPrototypes.ToList();
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foreach (var proto in allProtos)
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{
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if (!_prototypeManager.TryIndex<EntityPrototype>(proto, out var entityProto))
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{
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blacklist.Add(proto);
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continue;
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}
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if (!entityProto.Components.ContainsKey("Item"))
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{
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blacklist.Add(proto);
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continue;
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}
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if (entityProto.Components.ContainsKey("SolutionTransfer"))
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{
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blacklist.Add(proto);
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continue;
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}
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if (entityProto.Components.ContainsKey("MobState"))
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blacklist.Add(proto);
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}
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foreach (var proto in blacklist)
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{
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allProtos.Remove(proto);
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}
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return allProtos;
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}
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}
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