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CarpRiftsConditionComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
DieConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
DoorjackConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00
EscapeShuttleConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
HelpProgressConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
KeepAliveConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
KillPersonConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
MultipleTraitorsRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NotCommandRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NotJobRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NumberObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
PickRandomHeadComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
PickRandomPersonComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RandomTraitorAliveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RandomTraitorProgressComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RoleRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
SocialObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
SpiderChargeConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00
SpiderChargeTargetRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
StealConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
StealResearchConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00
SurviveConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
TargetObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
TerrorConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00