Delta-v/Resources/Prototypes/Entities
Zokkie aa4ca4199a
Minor fix to give Lone Operatives the correct roletype (#36521)
* Gives loneop the proper mindrole

* Moved the entity to a more logical position. It was above the parent entity in the .yml file. It is now below it.

* Added requested changes
2025-08-18 20:57:30 +02:00
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Clothing Remove StaminaResistance from cardboard armor (#39727) 2025-08-18 16:33:16 +02:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
Interface Admin Tool: Observe entities in an extra viewport (#36969) 2025-07-25 18:53:01 +02:00
Markers Minor fix to give Lone Operatives the correct roletype (#36521) 2025-08-18 20:57:30 +02:00
Mobs Remove StaminaResistance from cardboard armor (#39727) 2025-08-18 16:33:16 +02:00
Objects PR stable to master (#39729) 2025-08-18 18:04:38 +02:00
Stations Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
StatusEffects Crawling Fixes 1: Dragons and Borgs can't do the worm. (#39084) 2025-08-10 10:49:29 -07:00
Structures Allow hamster cages to sit on tables (#37953) 2025-08-17 12:30:40 -07:00
Tiles Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml New status effect system (#37238) 2025-06-25 07:41:35 -04:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00