44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
using Content.Shared.CartridgeLoader;
|
|
using Content.Shared.CartridgeLoader.Cartridges;
|
|
using Content.Server.Psionics.Glimmer;
|
|
|
|
namespace Content.Server.CartridgeLoader.Cartridges;
|
|
|
|
public sealed class GlimmerMonitorCartridgeSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly CartridgeLoaderSystem? _cartridgeLoaderSystem = default!;
|
|
[Dependency] private readonly PassiveGlimmerReductionSystem _glimmerReductionSystem = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<GlimmerMonitorCartridgeComponent, CartridgeUiReadyEvent>(OnUiReady);
|
|
SubscribeLocalEvent<GlimmerMonitorCartridgeComponent, CartridgeMessageEvent>(OnMessage);
|
|
}
|
|
|
|
/// <summary>
|
|
/// This gets called when the ui fragment needs to be updated for the first time after activating
|
|
/// </summary>
|
|
private void OnUiReady(EntityUid uid, GlimmerMonitorCartridgeComponent component, CartridgeUiReadyEvent args)
|
|
{
|
|
UpdateUiState(uid, args.Loader, component);
|
|
}
|
|
|
|
private void OnMessage(EntityUid uid, GlimmerMonitorCartridgeComponent component, CartridgeMessageEvent args)
|
|
{
|
|
if (args is not GlimmerMonitorSyncMessageEvent)
|
|
return;
|
|
;
|
|
UpdateUiState(uid, EntityManager.GetEntity( args.LoaderUid ), component);
|
|
}
|
|
|
|
public void UpdateUiState(EntityUid uid, EntityUid loaderUid, GlimmerMonitorCartridgeComponent? component)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
var state = new GlimmerMonitorUiState(_glimmerReductionSystem.GlimmerValues);
|
|
_cartridgeLoaderSystem?.UpdateCartridgeUiState(loaderUid, state);
|
|
}
|
|
}
|