..
Access
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Administration /Logs
Get test map ( #8987 )
2022-06-22 00:44:19 +10:00
Atmos
UX improvements to Air Alarm UI ( #12681 )
2022-12-06 15:46:07 -08:00
Body
Fix lung test ( #14325 )
2023-03-01 13:57:48 +11:00
Buckle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Chemistry
Add basic map loader support for entity renaming ( #15862 )
2023-05-01 13:41:57 +10:00
Cleanup
Fix test deadlock ( #11353 )
2022-09-16 08:14:49 -07:00
Climbing
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
Commands
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Construction
replace apc panel with wires panel ( #14832 )
2023-04-20 16:42:22 +10:00
Damageable
Remove stamina + damageable .Owner ( #14602 )
2023-03-12 09:19:05 -04:00
Destructible
Remove stamina + damageable .Owner ( #14602 )
2023-03-12 09:19:05 -04:00
DeviceNetwork
Add a benchmark for device networking ( #12619 )
2022-12-06 15:22:57 -08:00
Disposal
Fixture updates ( #15254 )
2023-05-06 16:26:15 +10:00
DoAfter
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Doors
Fixture updates ( #15254 )
2023-05-06 16:26:15 +10:00
EncryptionKeys
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Fluids
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
GameObjects /Components
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
GameRules
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
Gravity
Fix gravity shenanigans ( #12866 )
2022-12-18 16:03:23 +11:00
Guidebook
Fix nullable errors in DocumentParsingTest ( #13918 )
2023-02-03 12:41:05 +01:00
Hands
Add pickup-drop test and fix hand state handling ( #15212 )
2023-04-09 03:53:25 +10:00
Interaction
Fixture updates ( #15254 )
2023-05-06 16:26:15 +10:00
Lobby
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
Materials
Cleanreturn materialtest ( #14582 )
2023-03-11 14:01:44 +11:00
NPC
Fix NPC prototype reloads ( #13981 )
2023-02-07 14:27:34 -07:00
Networking
Fixed PVS changes. ( #10740 )
2022-08-21 08:32:09 +10:00
Payload
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Power
Remove tickrate dependence from power tests ( #14326 )
2023-03-01 13:58:05 +11:00
Procedural
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Slipping
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
Station
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Tag
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
Tiles
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
Utility
Fixture updates ( #15254 )
2023-05-06 16:26:15 +10:00
Weldable
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
CargoTest.cs
Dynamic space world generation and debris. ( #15120 )
2023-05-16 06:36:45 -05:00
ClickableTest.cs
Make clickmap lookups use the sprite tree ( #13275 )
2023-01-05 16:29:27 +11:00
ContainerOcclusionTest.cs
Update ContainerOcclusionTest.cs ( #9692 )
2022-07-14 09:43:24 +10:00
DeleteInventoryTest.cs
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
DummyIconTest.cs
Fix salvage gibbing ( #9426 )
2022-07-05 08:03:36 -07:00
EntityTest.cs
Completely remove every last reference to underplating. ( #16559 )
2023-05-19 16:58:49 +10:00
FollowerSystemTest.cs
Fix station deletion bug ( #10348 )
2022-08-07 13:53:07 +10:00
GravityGridTest.cs
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
HumanInventoryUniformSlotsTest.cs
Remove some obsoleted transform methods/properties ( #13457 )
2023-01-14 11:48:48 +11:00
InventoryHelpersTest.cs
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
LogErrorTest.cs
Add error log test ( #15768 )
2023-04-25 19:30:11 +10:00
MachineBoardTest.cs
machine upgrade guidebook ( #13511 )
2023-01-16 10:53:23 -06:00
MaterialArbitrageTest.cs
Convert materials to use PhysicalComposition ( #15414 )
2023-04-29 14:53:41 +10:00
MindEntityDeletionTest.cs
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
PostMapInitTest.cs
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
PrototypeSaveTest.cs
Dynamic space world generation and debris. ( #15120 )
2023-05-16 06:36:45 -05:00
ResearchTest.cs
RND Rework [Death to Techweb] ( #16370 )
2023-05-15 15:17:30 -05:00
ResettingEntitySystemTests.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
RestartRoundTest.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
RoundEndTest.cs
Random emergency shuttle time ( #10047 )
2023-03-30 22:20:43 -06:00
SalvageTest.cs
salvage bounds test ( #13793 )
2023-02-28 08:12:24 -08:00
SaveLoadMapTest.cs
Disable GridFillComponent on some tests ( #15757 )
2023-04-25 09:48:29 +10:00
SaveLoadSaveTest.cs
Disable GridFillComponent on some tests ( #15757 )
2023-04-25 09:48:29 +10:00
ShuttleTest.cs
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
StartTest.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
StorageTest.cs
Add storage fill test ( #15758 )
2023-04-25 10:30:35 +10:00
VendingMachineRestockTest.cs
Reduce vendor restocking time + some code cleanup ( #16025 )
2023-05-03 15:38:03 +10:00