* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing |
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|---|---|---|
| .. | ||
| UI | ||
| CrewManifestEui.cs | ||
| CrewManifestSystem.cs | ||
| CrewManifestUi.xaml | ||
| CrewManifestUi.xaml.cs | ||