Delta-v/Content.Client/Weapons/Ranged/Systems
SlamBamActionman 9304ee44d3 Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
* Initial commit

* Change burst fire variable to be a set value rather than a multiplier
2024-11-15 17:31:26 +00:00
..
FlyBySoundSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
GunSystem.AmmoCounter.cs Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
GunSystem.Ballistic.cs Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
GunSystem.BasicEntity.cs Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
GunSystem.Battery.cs Gun refactor (#8301) 2022-06-01 19:59:58 +10:00
GunSystem.ChamberMagazine.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
GunSystem.Magazine.cs Fixed bug with appearance of ammo battery magazine guns (#26009) 2024-03-17 14:59:06 +01:00
GunSystem.MagazineVisuals.cs Fix rockets and lasers looking like they have nothing loaded (#26933) 2024-04-21 21:56:42 +02:00
GunSystem.Revolver.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
GunSystem.SpentAmmo.cs Fixed Tipped ammo not being Spent (#25167) 2024-02-18 23:01:40 +01:00
GunSystem.cs Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292) 2024-11-15 17:31:26 +00:00