Delta-v/Content.Server/Antag
faint 4b3bdc9a2f Replace direct uses of GameTicker dictionary with `TryGetValue` (#33222)
Fix station events schedulers, antag selection and possibly other systems acting weird in a rare scenario
2024-12-07 16:20:37 +00:00
..
Components Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
Mimic Selective cherry-pick: Event frequency balance pass (#27721) 2024-05-07 04:39:25 +02:00
AntagObjectivesSystem.cs antag objective issuing refactor (#28216) 2024-06-01 16:59:16 +02:00
AntagRandomObjectivesSystem.cs Fix antag objectives always overshooting MaxDifficulty (and kill tries20) (#29830) 2024-08-09 17:45:38 +01:00
AntagRandomSpawnRule.cs dragon antag refactor (#28217) 2024-06-01 17:59:40 +02:00
AntagSelectionPlayerPool.cs fix antag bugs (#27319) 2024-05-15 19:56:34 +02:00
AntagSelectionSystem.API.cs Fix latejoin antag preferences not being respected (#28430) 2024-06-01 17:55:00 +02:00
AntagSelectionSystem.cs Replace direct uses of GameTicker dictionary with `TryGetValue` (#33222) 2024-12-07 16:20:37 +00:00
AntagSpawnerSystem.cs dragon antag refactor (#28217) 2024-06-01 17:59:40 +02:00
MobReplacementRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00