Delta-v/Content.Server/Power/EntitySystems
IProduceWidgets d4f4f6292f baby proof the terminal (#33281)
* baby proof the terminal

* Make a couple exceptions for items that you might take with you.

* alwayspoweredlights

* Uncuttable cables since cablecomp is a snowflake construction system

* chairs and vendors

* rerun heisentests

* rerun tests again
2024-12-07 17:27:35 +00:00
..
ActivatableUIRequiresPowerSystem.cs Fix powered machines working unpowered if the panel is open. (#32135) 2024-09-14 14:27:12 +01:00
ApcSystem.cs Make APC UI work correctly with multiple users (#32465) 2024-10-24 01:56:14 +01:00
BatterySystem.cs fix(BatterySelfRecharger): Fully charge BatterySelfRechargers (#30627) 2024-10-02 11:38:42 +01:00
CableMultitoolSystem.cs upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
CableSystem.Placer.cs Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
CableSystem.cs baby proof the terminal (#33281) 2024-12-07 17:27:35 +00:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
ChargerSystem.cs cherry pick portable charger (#2206) 2024-11-24 11:09:31 +01:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PowerChargeSystem.cs Station Anchor (#26098) 2024-09-01 03:36:44 +01:00
PowerMonitoringConsoleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-20 15:30:20 +02:00
PowerNetSystem.cs Station AI (#30944) 2024-08-30 07:53:19 +01:00
PowerReceiverSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
StaticPowerSystem.cs LatheSystem independently of energy (#30148) 2024-08-09 17:50:33 +01:00