* when tryInsertBlueprint is called it now also calls UpdateMaterialWhitelist on the ent so that it can accept new materials if needed. * Changed the previous commit to now just have sharedMaterialStorageSystem subscribe to TechnologyDatabaseModifiedEvent which will call UpdateMaterialWhitelist. * Empty-Commit |
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| .. | ||
| ActiveMaterialReclaimerComponent.cs | ||
| CollideMaterialReclaimerComponent.cs | ||
| InsertingMaterialStorageComponent.cs | ||
| MaterialComponent.cs | ||
| MaterialPrototype.cs | ||
| MaterialReclaimerComponent.cs | ||
| MaterialStorageComponent.cs | ||
| PhysicalCompositionComponent.cs | ||
| SharedMaterialReclaimerSystem.cs | ||
| SharedMaterialStorageSystem.cs | ||