* Buckling an entity requires a do-after * Works but feels like bad code? * Cleanup --------- Co-authored-by: plykiya <plykiya@protonmail.com> |
||
|---|---|---|
| .. | ||
| Components | ||
| BuckleDoafterEvent.cs | ||
| SharedBuckleSystem.Buckle.cs | ||
| SharedBuckleSystem.Interaction.cs | ||
| SharedBuckleSystem.Strap.cs | ||
| SharedBuckleSystem.cs | ||