* add: basic rodent species
* add: rodentia base sprites
* add: basic rodent hand/foot markings
* add: ears i got em
* add: tail markings
* add: big ears
by request
* tweak: default markings, coloration
everything uses skin color by default when added except for these new "default" markings which use tattoo
* add: the rest of the basic body part markings
* add: snout textures
* add: pattern markings
* add: cheek detail
* add: sex variations for chest marking
* add: give rodentia the generic markings
* add: rodentia names
* add: damage, voice, mass, emotes to rodentia
* add: rummager ability for rodentia
* remove: temperature protection from rodentia
* add: some makeup markings for rodentia
* add: include rodentia in misc pools
* add: rodentia guidebook entries
* tweak: adjust rodentia marking points
* add: rodentia pie sprite
* tweak desc
* tweak: change rodentia name scheme
* tweak: adjust damage modifiers for rodentia
* add: rodentia always trigger mouse traps
* tweak: rodentia have unique speech verbs
* tweak: change rodentia inventory shape
* tweak: rodentia take more phys dmg overall
* tweak: made rodentia hungry
* add: mouth storage component on rodents
* add: server mouthstoragesystem
* add: force-dump mouth storage on trip
hmm the networking on this is a little ehh. but watever
* add: rodentia drop mouth items on damage
* add: blocked interactions if mouth is full
* fix: corrected accent oops
* tweak: tense
* fuck this import in particular
* tweak: spit damage threshold
* fix: no redundant open actions
* refactor: move this action into the types file
* add: rodentia get ability to hide under tables etc.
* tweak: change rodentia action icons
* refactor: im renaming this component and system lol
* refactor: rename this event too
i was gonna refactor the whole system to be more like climbing, but the climbing system is convoluted so im just gonna do this and put it aside
* tweak: fix the mouth storage icon
the number covers it
* tweak: check if colliding with table before un-sneaking
* fix: crawl action cooldown and popup text
* add: slowdown to sneak ability
* refactor: fix this namespace
* tweak: rummageable objects now use a cooldown
* fix: newlines
* Apply suggestions from code review
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>
* fix: collision group variavbles
* add: proper "full body" sprite
* add: move blaze to head folder, "round face" marking
* add: whisker markings
* tweal: rodentia are 50% -> 33% hungrier
1.5x seemed excessive
* refactor(mouthStorage): move OnExamined from server to shared
* refactor(mousetrap): use HasComp
* refactor(mouthStorage): use a public api instead of event here
* refactor(yml): KILL REPETITION
* refactor(parts/rodentia): KILL REPETITION
---------
Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>