Delta-v/Content.IntegrationTests/Tests/_DV
DisposableCrewmember42 378cceb44f
feat: Make footprints decals (#5226)
* feat(wip): footprints now decals instead of entities

* fix: apply proper offset to footprint decals

* refactor: basedecaloffset to readonly

* feat: add back dragging smears, also resolve conflicts

* refactor: rename dragging to beingDragged for clarity

* docs: properly document draggingdecals

* refactor: remove unused reagent code

* refactor: move under _DV

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* feat(wip): mops now able to remove decals

# Conflicts:
#	Content.Server/_DV/Footprints/Systems/PuddleFootPrintsSystem.cs

* fix: reset ColorQuantity if transparent prints

* feat: implement scrubbing

* refactor: remove unused import, ioc dependency

* feat: remove 5u water when scrubbing

* fix: remove unused attributes from protos

* docs: add summary to puddlefootprintscomp

* fix: colliding entity checked for flight, not the puddle

also minor refactor: renamed local variables/parameters of OnEndCollide for clarity

* style: remove newlines, redundant parens

* test: ensure FootPrints stepSize/dragSize are positive

* docs: add prediction todo

* feat: add bare footprints, restore sprite assignments

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Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-03-26 14:44:06 +01:00
..
FootPrintsTest.cs feat: Make footprints decals (#5226) 2026-03-26 14:44:06 +01:00
MappingCategoryTest.cs Various unit test fixes. 2025-12-29 11:39:37 -06:00
RoboisseurTest.cs grrr... kitten... put on your uniform NOW! 2025-03-03 17:54:55 +00:00
ShipyardTest.cs CentComm Shipyard (#5172) 2026-01-16 19:37:33 +01:00
TraitSystemTest.cs marked as protected trait (#5274) 2026-01-25 10:30:18 -06:00