* Add ability for GunComponent to track their holders * Add new component to allow Players to modify gun attributes * Allow users of melee weapons to also modify their weapons damage * Allow user stamina damage modifiers * Allow users of tools to also modify tool attributes * Delete old Oni component and systems * Replace oni components * Set default max spread angle to 180 degrees * Change modifier to multiplier to better reflect the math * Add documentation. * Add NetworkedComponent to new components |
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|---|---|---|
| .. | ||
| Components | ||
| Events | ||
| ForceSay | ||
| Prototypes | ||
| Systems | ||
| DamageModifierSet.cs | ||
| DamageSpecifier.cs | ||
| DamageSpecifierDictionarySerializer.cs | ||
| DamageVisualizerKeys.cs | ||