23 lines
540 B
C#
23 lines
540 B
C#
using Content.Shared.Damage;
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using Robust.Shared.GameStates;
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namespace Content.Shared._DV.CosmicCult.Components;
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/// <summary>
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/// Component to call back to the cosmic cult ability system regarding a collision
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/// </summary>
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[NetworkedComponent, RegisterComponent]
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public sealed partial class CosmicAstralNovaComponent : Component
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{
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[DataField]
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public bool DoStun = true;
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[DataField]
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public DamageSpecifier CosmicNovaDamage = new()
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{
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DamageDict = new() {
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{ "Asphyxiation", 13 }
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}
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};
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}
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