Files
Delta-v/Content.Server/_Impstation/Revenant/Components/RevenantStatisComponent.cs
T
TheoandVanessa 91494215ca ghost buffers tweaks (#5981)
* tweaks

* Update Resources/Prototypes/Entities/Objects/Materials/ore.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Theo <tad3@illinois.edu>

---------

Signed-off-by: Theo <tad3@illinois.edu>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-09 11:38:48 +00:00

24 lines
719 B
C#

using Content.Server.Revenant.EntitySystems;
using Content.Shared.Revenant.Components;
using Robust.Shared.GameStates;
namespace Content.Server.Revenant.Components;
[RegisterComponent]
[Access(typeof(RevenantStasisSystem))]
[NetworkedComponent]
public sealed partial class RevenantStasisComponent : Component
{
[ViewVariables(VVAccess.ReadOnly)]
public Entity<RevenantComponent> Revenant;
[ViewVariables(VVAccess.ReadOnly)]
public TimeSpan StasisDuration = TimeSpan.FromSeconds(100); // DeltaV - change from 60 to 100s
public RevenantStasisComponent(TimeSpan stasisDuration, Entity<RevenantComponent> revenant)
{
StasisDuration = stasisDuration;
Revenant = revenant;
}
}