Files
Delta-v/Content.Client/_NF/Hands/UI/HandPlaceholderStatus.cs
T
0f3edc0b39 port better borgs from frontier (#3110)
* BetterBorgs: droppable, swappable cyborg item interactions (#2766)

* WIP: droppable, swappable, insertable cyborg items

* Half-baked borg HandPlaceholderComponent

* cyborg: sprite representation for empty slots

* nullable prototype

---------

Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>

* BorgSystem: check droppable items for duped mods (#2887)

* BorgSystem: check droppable items for duped mods

* Cache item comparer

* BorgSystem: Unremoveable after equip (#2854)

* raise interaction events to add fibers to things

---------

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-04 12:10:32 +00:00

14 lines
289 B
C#

using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
namespace Content.Client._NF.Hands.UI
{
public sealed class HandPlaceholderStatus : Control
{
public HandPlaceholderStatus()
{
RobustXamlLoader.Load(this);
}
}
}