Files
Delta-v/Content.Server/GameTicking/Events/NoJobsAvailableSpawningEvent.cs
T
SlamBamActionman 5812082154 Metagame improvements to antag-before-job selection system (#35830)
* Initial commit

* Update the selection to only count for people who have one of the preferences assigned; latejoin on delay no longer applies pre-selection.
2025-03-23 15:56:45 +00:00

9 lines
307 B
C#

using Robust.Shared.Player;
namespace Content.Server.GameTicking.Events;
/// <summary>
/// Raised on players who attempt to spawn in but fail to get a job, due to there not being any job slots available.
/// </summary>
public readonly record struct NoJobsAvailableSpawningEvent(ICommonSession Player);