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* Add glimmer restyle and foxfire * Fix typo * Fix typo * Fix test fail and kobold hair bug (thanks to FaintSpeaker) * Update Content.Server/_DV/StationEvents/Events/GlimmerRestyleRule.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * Update Content.Server/_DV/StationEvents/Events/GlimmerRestyleRule.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update Content.Server/_DV/StationEvents/Components/GlimmerFoxfireSpawnRuleComponent.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * Update Content.Server/_DV/StationEvents/Components/GlimmerFoxfireSpawnRuleComponent.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * Update Content.Server/_DV/StationEvents/Events/GlimmerFoxfireSpawnRule.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * Update Content.Server/_DV/StationEvents/Events/GlimmerRestyleRule.cs Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> * Only filter for potential psionics * Lower restyle glimmer requirement * Semicolon my beloathed * Popup false when going bald to bald * Update Content.Server/_DV/StationEvents/Events/GlimmerRestyleRule.cs Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> --------- Signed-off-by: Astra <226853568+EmberAstra@users.noreply.github.com> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
using Content.Server._DV.StationEvents.Events;
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using Robust.Shared.Prototypes;
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namespace Content.Server._DV.StationEvents.Components;
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/// <summary>
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/// Spawns a small amount of randomly-colored foxfires,
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/// centered around either the Oracle or Sophic Grammateus.
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/// </summary>
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[RegisterComponent, Access(typeof(GlimmerFoxfireSpawnRule))]
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public sealed partial class GlimmerFoxfireSpawnRuleComponent : Component
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{
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/// <summary>
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/// Minimum+ amounts of foxfires to spawn.
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/// </summary>
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[DataField]
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public int MinimumSpawned = 10;
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/// <summary>
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/// Maximum amounts of foxfires to spawn.
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/// </summary>
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[DataField]
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public int MaximumSpawned = 20;
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/// <summary>
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/// Maximum distance from the Oracle or Sophic Grammateus in which the
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/// foxfire will be spawned.
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/// </summary>
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[DataField]
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public int SpawnRange = 10;
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/// <summary>
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/// Prototype to be spawned.
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/// </summary>
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[DataField]
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public EntProtoId FoxfirePrototype = "Foxfire";
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/// <summary>
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/// Available colors for the foxfire's light.
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/// </summary>
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[DataField]
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public List<Color>? RandomColorList = new();
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}
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