mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-10-01 16:47:26 +00:00
28 lines
737 B
C#
28 lines
737 B
C#
using Content.Server._DV.StationEvents.GameRules;
|
|
using Content.Shared.Damage;
|
|
using Content.Shared.Damage.Prototypes;
|
|
using Content.Shared.FixedPoint;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Server._DV.StationEvents.Components;
|
|
|
|
[RegisterComponent, Access(typeof(NoosphericFryRule))]
|
|
public sealed partial class NoosphericFryRuleComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The damage dealt to everyone wearing insulative gear.
|
|
/// </summary>
|
|
[DataField]
|
|
public DamageSpecifier Damage = new()
|
|
{
|
|
DamageDict = new Dictionary<ProtoId<DamageTypePrototype>, FixedPoint2>
|
|
{
|
|
{"Heat", 10},
|
|
{"Shock", 10},
|
|
}
|
|
};
|
|
|
|
[DataField]
|
|
public int FireStacks = 2;
|
|
}
|