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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
* Fix hotkey
* Fix container changes
* oop
* Fix multi-pulling
* Move alerts cleanup.
* pulling fixes
(cherry picked from commit c584f6444a)
18 lines
482 B
C#
18 lines
482 B
C#
namespace Content.Shared.Pulling.Events
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{
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/// <summary>
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/// Directed event raised on the pulled to see if it can be pulled.
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/// </summary>
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public sealed class BeingPulledAttemptEvent : CancellableEntityEventArgs
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{
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public BeingPulledAttemptEvent(EntityUid puller, EntityUid pulled)
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{
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Puller = puller;
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Pulled = pulled;
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}
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public EntityUid Puller { get; }
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public EntityUid Pulled { get; }
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}
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}
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