Files
Delta-v/Content.Shared/Overlays/NoirOverlayComponent.cs
T
slarticodefast 686ec8b8b1 improve noir glasses shader (#37996)
* improve noir glasses shader

* tweak values
2025-08-06 23:31:27 +02:00

11 lines
407 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Overlays;
/// <summary>
/// Makes the entity see everything with a sin city shader (everything in black and white, except red) by adding an overlay.
/// When added to a clothing item it will also grant the wearer the same overlay.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NoirOverlayComponent : Component;