Files
Delta-v/Content.Shared/Thief/Components/ThiefBeaconComponent.cs
T
2026-04-04 16:57:22 +02:00

20 lines
661 B
C#

using Content.Shared.Thief.Systems;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Thief.Components;
/// <summary>
/// working together with StealAreaComponent, allows the thief to count objects near the beacon as stolen when setting up.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(ThiefBeaconSystem))]
public sealed partial class ThiefBeaconComponent : Component
{
[DataField]
public SoundSpecifier LinkSound = new SoundPathSpecifier("/Audio/Machines/high_tech_confirm.ogg");
[DataField]
public SoundSpecifier UnlinkSound = new SoundPathSpecifier("/Audio/Machines/beep.ogg");
}