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* feat(wip): footprints now decals instead of entities * fix: apply proper offset to footprint decals * refactor: basedecaloffset to readonly * feat: add back dragging smears, also resolve conflicts * refactor: rename dragging to beingDragged for clarity * docs: properly document draggingdecals * refactor: remove unused reagent code * refactor: move under _DV * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * feat(wip): mops now able to remove decals # Conflicts: # Content.Server/_DV/Footprints/Systems/PuddleFootPrintsSystem.cs * fix: reset ColorQuantity if transparent prints * feat: implement scrubbing * refactor: remove unused import, ioc dependency * feat: remove 5u water when scrubbing * fix: remove unused attributes from protos * docs: add summary to puddlefootprintscomp * fix: colliding entity checked for flight, not the puddle also minor refactor: renamed local variables/parameters of OnEndCollide for clarity * style: remove newlines, redundant parens * test: ensure FootPrints stepSize/dragSize are positive * docs: add prediction todo * feat: add bare footprints, restore sprite assignments --------- Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using Content.Shared.Chemistry.Reagent;
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using Content.Shared.DoAfter;
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using Content.Shared.FixedPoint;
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using Content.Shared.Fluids;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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namespace Content.Shared._DV.Footprints.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class DecalScrubberComponent : Component
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{
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[DataField]
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public float Radius = 1f;
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[DataField]
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public TimeSpan DoAfterLength = TimeSpan.FromSeconds(2);
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[DataField, AutoNetworkedField]
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public EntityCoordinates? LastClick;
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[DataField]
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public SoundSpecifier ScrubSound = AbsorbentComponent.DefaultTransferSound;
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[DataField]
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public string? CleaningSolutionName;
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[DataField]
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public ProtoId<ReagentPrototype> CleaningReagent = "Water";
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[DataField]
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public FixedPoint2 CleaningReagentCost = 5.0;
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}
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[Serializable, NetSerializable]
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public sealed partial class DecalScrubberDoAfterEvent : SimpleDoAfterEvent;
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