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11 lines
316 B
C#
11 lines
316 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._ES.Sparks.Components;
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/// <summary>
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/// An entity that sparks when triggered
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(ESSparksSystem))]
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public sealed partial class ESSparkOnTriggerComponent : ESBaseSparkConfigurationComponent;
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