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* Add set pose (#4682) Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> # Conflicts: # Resources/Prototypes/_RMC14/Entities/Mobs/Species/base.yml * hi * comment * uncommenting Co-authored-by: DisposableCrewmember42 <disposablecrewmember42@proton.me> Signed-off-by: keekee38 <iamabanana372456@gmail.com> * ok so riders still insistent about the adminlog thingy being weird but did it i think? i may be stupid * ty kotob <3 Co-authored-by: KOTOB <59124164+kotobdev@users.noreply.github.com> Signed-off-by: keekee38 <iamabanana372456@gmail.com> * ok ipcs should be able to now! --------- Signed-off-by: keekee38 <iamabanana372456@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: DisposableCrewmember42 <disposablecrewmember42@proton.me> Co-authored-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
16 lines
463 B
C#
16 lines
463 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._RMC14.Examine.Pose;
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/// <summary>
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/// Flavour text when this entity is examined. Can be set with an action.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[Access(typeof(SharedRMCSetPoseSystem))]
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public sealed partial class RMCSetPoseComponent : Component
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{
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[DataField, AutoNetworkedField]
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public string Pose = string.Empty;
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}
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