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* Nubody * fix test fails * gibbing * lung test returns * doc comment * hand organ test * giblet test * yaml formatting * returning * relocate * trimming * re-smite * oops thusd tweak * arachnids have slower metabolism i guess * never mind the old behaviour is bad actually * rider whyyy * style changes and allat * fix collision --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> # Conflicts: # Resources/Prototypes/Entities/Mobs/Species/diona.yml # Conflicts: # Resources/Prototypes/Body/species_base.yml # Conflicts: # Resources/Prototypes/Entities/Mobs/Species/moth.yml # Conflicts: # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
16 lines
710 B
XML
16 lines
710 B
XML
<Document>
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# Moth People
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<Box>
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<GuideEntityEmbed Entity="AppearanceMoth" Caption=""/>
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</Box>
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They can eat cotton, fabrics and clothing, but virtually none of the food that others would consider "edible". They prefer a somewhat lower temperature range than humans.
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Their Insect Blood can't be metabolised from Iron like normal blood.
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Their wings give them better acceleration if there is no gravity on the station, but they still can't move without equipment when floating out in space.
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They take [color=#1e90ff]30% less Cold damage[/color] but [color=#ffa500]10% more Heat damage, and catch on fire more easily[/color].<!-- # DeltaV: Cheanged heat damage from 30% to 10% -->
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</Document>
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