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* Update OrganManipulation.xml * Update Command.xml Renamed commands from Research Director and QuarterMaster to Mystagouge and Logistic Officer. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update Radio.xml Highlighting examine your radio Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update CharacterCreation.xml Added some extra traits, and changed unrevivable to include cloning. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update MedicalDoctor.xml Added some information regarding cryogenics for rotting bodies, and added information about the unrevivable trait. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update Cloning.xml Added information regarding the unrevivable trait for cloning. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update Surgery.xml Added the cleaning of surgery tools. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update Science.xml Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update AnomalousResearch.xml Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update CosmicCultDeconversion.xml Updated the deconversion to fix the censer from holywater to Mindbreaker toxin Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update CosmicCultDeconversion.xml bible removal Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update CosmicCultDeconversion.xml Added mindbreaker toxins recipe. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update PartManipulation.xml Added extra information regarding limbs that cannot be biofabbed. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Create Logistics Renamed logistics guidebook entry Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update cargo.yml Renamed from cargo to logistics Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * rename cargo to logistic rena Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Revise trial and hearing procedures in Justice.xml Updated trial and hearing procedures, including time limits and roles. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Enhance Psionics.xml with glimmer tracking details Added details about the sophic scribe's functionality and glimmer emergency handling. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Rename guide entry for altars in epistemics.yml Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update Altar.xml by removing Golemancy note Removed note about Golemancy not being implemented. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Enhance forensic information retrieval process Updated instructions for recognizing DNA and added references to Medical and Criminal Records Computers. Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Decked out the MedicalDoctor.xml with the new traits and CPR! * Recoloured Medical doctor and added a better guide for dead bodies. * Reworded medical doctor alot. * Added another surgery textlink * Rechanged medical doctor, too colourful so i toned it down * Finalised the doctor * fixed a missing " * Some grammar and invalid pages fixes. * Edited the Bartender page to add restocking as well. Along with some rewording. * Added operating tables to surgery, and fixed a typo, its sutures not satures! * Fixed some stuff * Fixed some things regarding a review. * Rewriting my medical doctor. Part 1 * Rewrite medical doctor.xml part 2 * Some extra changes, added umbroxol and holywater to core medications * added topicals * finished rewriting medical doctor * copied medical doctor to the DV folder for namespacing, while replacing the original one with wizdens * Edited something about psionics. * Fixed forensics. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * namespaced medical doctor. * quick bug fix * moved umbroxol and holy water to speciality medications * added extra traits such as unrevivable to medicaldoctor * Update Resources/ServerInfo/Guidebook/_DV/Justice.xml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Fixed everything for review * fixed an entry not showing * ack invalid comment * Hotfix for him again * To apply with the changes * aaaaa MY YAML * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update guides.ftl Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update MedicalDoctor.xml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Update CharacterCreation.xml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> * Fixed a serious blunder * Moved cloning into _DV and changed the .yml address * Quick fix to surgery. * updated surgery again. * removed the commentz from the main guide * oops I accidentally deleted * Update Resources/Locale/en-US/guidebook/guides.ftl Signed-off-by: Tobias Berger <toby@tobot.dev> * Update Resources/Locale/en-US/guidebook/guides.ftl Signed-off-by: Tobias Berger <toby@tobot.dev> --------- Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com> Signed-off-by: Tobias Berger <toby@tobot.dev> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Tobias Berger <toby@tobot.dev> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
66 lines
3.5 KiB
XML
66 lines
3.5 KiB
XML
<Document>
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# Speech and Text Channels
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Talking is a key part of Space Station 14. You can press [keybind="FocusChatInputWindow"/] to jump to the text box.
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The word next to the text box is the [color=#a4885c]text channel[/color] you're about to send the message to, or rather how you're about to say what you've typed.
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Local is normal speech at normal volume.
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Whisper can only be heard when nearby somebody. You automatically whisper into your radio to send messages over it.
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Emotes are gestures that you make. Can be recieved by anyone who is not blinded. You will often see mimes do many emotes.
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Whisper messages can be sent by starting your message with [color=#a4885c][keybind="FocusWhisperChatWindow"/][/color] and Emotes can be sent by starting your message with ([color=#a4885c]@[/color]).
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You can also cycle through all of these text channels by pressing [keybind="CycleChatChannelForward"/].
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People may not be able to make out all of what you're saying if you're standing too far away from them. This is especially important if you're whispering.
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## Radio
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Your radio allows you to communicate across the entire station and to your specific [color=#a4885c]department[/color].
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<Box>
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<GuideEntityEmbed Entity="ClothingHeadsetGrey"/>
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</Box>
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To send a [color=#a4885c]station-wide[/color] message over the radio preface, use the [color=#32cd32]Common[/color] channel by beginning your text with [color=#32cd32]semi-colon (;)[/color].
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People standing right next to you might catch bits of your radio message, even if they don't have the access to the relevant radio channel. Watch for eavesdroppers.
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## Departmental Radio
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You are able to send messages over your departmental radio channels using [color=#32cd32]colon (:)[/color] followed by the department letter as long as you're wearing a headset with your department's encryption key.
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<!--Delta V: Highlighted Examine your headset-->
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[color=yellow]Examine your headset[/color] to see the department channels available to you.
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<Box>
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<GuideEntityEmbed Entity="ClothingHeadsetEngineering"/>
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</Box>
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Examining an unmodified engineering headset would show you the prefixes for the [color=#32cd32]Common[/color] and [color=#f37746]Engineering[/color] channels.
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It is also possible to use [color=#a4885c]:h[/color]. This hotkey will automatically default to your department radio channel.
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For example, if you're a Station Engineer then [color=#a4885c]:h[/color] will default to [color=#f37746]:e[/color].
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## Encryption Keys
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[color=#a4885c]Encryption keys[/color] give you access to their respective channel.
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Examining our engineering headset from earlier shows us [color=#32cd32]Common[/color] and [color=#f37746]Engineering[/color] because an engineer's headset starts with those [color=#a4885c]encryption keys[/color].
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<Box>
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<GuideEntityEmbed Entity="EncryptionKeyCommon"/>
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<GuideEntityEmbed Entity="EncryptionKeyEngineering"/>
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</Box>
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You can take out encryption keys by using a [color=#a4885c]screwdriver[/color] on a headset. New encryption keys are put into headsets by clicking on one with an encryption key in your hand.
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All command members have extras of their relevant encryption key, but you can also request one at the HoP's office when you're getting your job changed.
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## OOC Channels
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OOC (out-of-character) channels exist outside of the game world. They are LOOC, OOC and Dead chat.
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LOOC is on during the rounds, OOC is typically off until the round ends and you can only see and talk in Dead chat when you are, well, dead.
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Do not discuss the current round in the Discord or in OOC if it's on during the round.
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</Document>
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