Files
Delta-v/Resources/ServerInfo/Guidebook/NewPlayer/Controls/Radio.xml
T
dc9cc37203 Bagels guidebookagloo fixes V1 (#5004)
* Update OrganManipulation.xml

* Update Command.xml

Renamed commands from Research Director and QuarterMaster to Mystagouge and Logistic Officer.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Radio.xml

Highlighting examine your radio

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CharacterCreation.xml

Added some extra traits, and changed unrevivable to include cloning.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update MedicalDoctor.xml

Added some information regarding cryogenics for rotting bodies, and added information about the unrevivable trait.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Cloning.xml

Added information regarding the unrevivable trait for cloning.

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* Update Surgery.xml

Added the cleaning of surgery tools.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Science.xml

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* Update AnomalousResearch.xml

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* Update CosmicCultDeconversion.xml

Updated the deconversion to fix the censer from holywater to Mindbreaker toxin

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* Update CosmicCultDeconversion.xml

bible removal

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* Update CosmicCultDeconversion.xml

Added mindbreaker toxins recipe.

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* Update PartManipulation.xml

Added extra information regarding limbs that cannot be biofabbed.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Create Logistics

Renamed logistics guidebook entry

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* Update cargo.yml

Renamed from cargo to logistics

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* rename cargo to logistic

rena

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* Revise trial and hearing procedures in Justice.xml

Updated trial and hearing procedures, including time limits and roles.

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* Enhance Psionics.xml with glimmer tracking details

Added details about the sophic scribe's functionality and glimmer emergency handling.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Rename guide entry for altars in epistemics.yml

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* Update Altar.xml by removing Golemancy note

Removed note about Golemancy not being implemented.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Enhance forensic information retrieval process

Updated instructions for recognizing DNA and added references to Medical and Criminal Records Computers.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Decked out the MedicalDoctor.xml with the new traits and CPR!

* Recoloured Medical doctor and added a better guide for dead bodies.

* Reworded medical doctor alot.

* Added another surgery textlink

* Rechanged medical doctor, too colourful so i toned it down

* Finalised the doctor

* fixed a missing "

* Some grammar and invalid pages fixes.

* Edited the Bartender page to add restocking as well. Along with some rewording.

* Added operating tables to surgery, and fixed a typo, its sutures not satures!

* Fixed some stuff

* Fixed some things regarding a review.

* Rewriting my medical doctor. Part 1

* Rewrite medical doctor.xml part 2

* Some extra changes, added umbroxol and holywater to core medications

* added topicals

* finished rewriting medical doctor

* copied medical doctor to the DV folder for namespacing, while replacing the original one with wizdens

* Edited something about psionics.

* Fixed forensics.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* namespaced medical doctor.

* quick bug fix

* moved umbroxol and holy water to speciality medications

* added extra traits such as unrevivable to medicaldoctor

* Update Resources/ServerInfo/Guidebook/_DV/Justice.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Fixed everything for review

* fixed an entry not showing

* ack invalid comment

* Hotfix for him again

* To apply with the changes

* aaaaa MY YAML

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update guides.ftl

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update MedicalDoctor.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CharacterCreation.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Fixed a serious blunder

* Moved cloning into _DV and changed the .yml address

* Quick fix to surgery.

* updated surgery again.

* removed the commentz from the main guide

* oops I accidentally deleted

* Update Resources/Locale/en-US/guidebook/guides.ftl

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Update Resources/Locale/en-US/guidebook/guides.ftl

Signed-off-by: Tobias Berger <toby@tobot.dev>

---------

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>
Signed-off-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-12-28 18:51:12 +00:00

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<Document>
# Speech and Text Channels
Talking is a key part of Space Station 14. You can press [keybind="FocusChatInputWindow"/] to jump to the text box.
The word next to the text box is the [color=#a4885c]text channel[/color] you're about to send the message to, or rather how you're about to say what you've typed.
Local is normal speech at normal volume.
Whisper can only be heard when nearby somebody. You automatically whisper into your radio to send messages over it.
Emotes are gestures that you make. Can be recieved by anyone who is not blinded. You will often see mimes do many emotes.
Whisper messages can be sent by starting your message with [color=#a4885c][keybind="FocusWhisperChatWindow"/][/color] and Emotes can be sent by starting your message with ([color=#a4885c]@[/color]).
You can also cycle through all of these text channels by pressing [keybind="CycleChatChannelForward"/].
People may not be able to make out all of what you're saying if you're standing too far away from them. This is especially important if you're whispering.
## Radio
Your radio allows you to communicate across the entire station and to your specific [color=#a4885c]department[/color].
<Box>
<GuideEntityEmbed Entity="ClothingHeadsetGrey"/>
</Box>
To send a [color=#a4885c]station-wide[/color] message over the radio preface, use the [color=#32cd32]Common[/color] channel by beginning your text with [color=#32cd32]semi-colon (;)[/color].
People standing right next to you might catch bits of your radio message, even if they don't have the access to the relevant radio channel. Watch for eavesdroppers.
## Departmental Radio
You are able to send messages over your departmental radio channels using [color=#32cd32]colon (:)[/color] followed by the department letter as long as you're wearing a headset with your department's encryption key.
<!--Delta V: Highlighted Examine your headset-->
[color=yellow]Examine your headset[/color] to see the department channels available to you.
<Box>
<GuideEntityEmbed Entity="ClothingHeadsetEngineering"/>
</Box>
Examining an unmodified engineering headset would show you the prefixes for the [color=#32cd32]Common[/color] and [color=#f37746]Engineering[/color] channels.
It is also possible to use [color=#a4885c]:h[/color]. This hotkey will automatically default to your department radio channel.
For example, if you're a Station Engineer then [color=#a4885c]:h[/color] will default to [color=#f37746]:e[/color].
## Encryption Keys
[color=#a4885c]Encryption keys[/color] give you access to their respective channel.
Examining our engineering headset from earlier shows us [color=#32cd32]Common[/color] and [color=#f37746]Engineering[/color] because an engineer's headset starts with those [color=#a4885c]encryption keys[/color].
<Box>
<GuideEntityEmbed Entity="EncryptionKeyCommon"/>
<GuideEntityEmbed Entity="EncryptionKeyEngineering"/>
</Box>
You can take out encryption keys by using a [color=#a4885c]screwdriver[/color] on a headset. New encryption keys are put into headsets by clicking on one with an encryption key in your hand.
All command members have extras of their relevant encryption key, but you can also request one at the HoP's office when you're getting your job changed.
## OOC Channels
OOC (out-of-character) channels exist outside of the game world. They are LOOC, OOC and Dead chat.
LOOC is on during the rounds, OOC is typically off until the round ends and you can only see and talk in Dead chat when you are, well, dead.
Do not discuss the current round in the Discord or in OOC if it's on during the round.
</Document>