Delta-v/Content.Server/Damage/Systems
SlamBamActionman d81e82cef7
Add Diona rooting (#32782)
* Initial commit

* Add sound

* Review commets

* addressing review

* I think this is what Slart meant?

* Review fixes

* More fixes

* tiny formatting

* Review fixes

* Review fixes

* Fix small timing error

* Follow new action system

* review

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Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-06-04 12:52:59 +02:00
..
DamageOnHitSystem.cs DamageOnHit only damages on successful hits. (#17758) 2023-07-01 12:01:50 -07:00
DamageOnLandSystem.cs Allows pacifists to throw Items with DamageOnLand (#31060) 2025-02-09 20:24:10 -05:00
DamageOnToolInteractSystem.cs Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
DamageOtherOnHitSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
DamageRandomPopupSystem.cs Added fun: Darts (#20582) 2023-10-18 23:55:30 -04:00
DamageUserOnTriggerSystem.cs Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
ExaminableDamageSystem.cs ExaminableDamage now puts its message at the bottom and in color (#32820) 2024-11-01 01:21:05 +01:00
GodmodeSystem.cs Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
StaminaSystem.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00