Delta-v/Content.Server/GameObjects/Components
metalgearsloth dc48b25a3b
Named fixtures for banana peels (#3822)
* Named fixtures for banana peels

* Soaps and PDAs

* Update submodule
2021-04-13 20:57:29 +10:00
..
AI makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
Access Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
ActionBlocking SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Actor Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Arcade SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Atmos Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
BarSign makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
Body Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
Botany Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Buckle SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Cargo SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Chemistry Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Command Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Construction Computer and machine parts are only created on map init now. 2021-04-04 20:36:44 +02:00
ContainerExt Shared Containers (#3331) 2021-03-01 15:24:46 -08:00
Conveyor Physics (#3485) 2021-03-08 04:09:59 +11:00
Culinary Removes chem. and react. from every prototype ID (#3767) 2021-04-08 23:48:02 +10:00
Damage Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Destructible SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Disposal Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Doors Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Engineering Implement inflatable wall (#3703) 2021-04-01 00:04:56 -07:00
Explosion SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Fluids Split entity lookups from entity manager (#3747) 2021-04-06 13:31:07 +10:00
GUI SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Gravity Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Headset Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Instruments Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
Interactable Remove unused AudioMixTarget code. (#3838) 2021-04-13 20:38:19 +10:00
Items Crate and Locker welded sprite now appears (#3606) 2021-04-08 22:39:50 +10:00
Janitorial Light replacer (#3701) 2021-04-08 22:28:06 +10:00
Kitchen Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
MachineLinking Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Markers Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Medical Refactor mind and ghost deletion code (#3680) 2021-03-31 14:17:22 -07:00
Metabolism Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Mining Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Mobs Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
Morgue SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Movement Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
NodeContainer Helper methods for NodeContainer 2021-04-10 13:25:44 +02:00
Nutrition Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Observer Fix bug in GhostComponent setting the Visibility flags instead of ORing them. 2021-04-07 11:52:43 -07:00
PA Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
PDA SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Paper Tags everything that should be tagged (#3372) 2021-02-23 18:48:57 +11:00
Pointing SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Portal Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Power Nodes in entities are now named. (#3825) 2021-04-09 20:47:31 +02:00
Projectiles Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Pulling Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Radio Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Recycling Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Research SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Rotatable Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Singularity Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
Sound SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Stack Fix stack localization (#3455) 2021-03-01 01:02:03 +01:00
StationEvents SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Strap Buckle icon fix (#3698) 2021-03-23 23:45:55 -07:00
Suspicion Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Temperature Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Timing Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
TraitorDeathMatch Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Trigger/TimerTrigger Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
VendingMachines SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Watercloset Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
Weapon Fix melee weapon arcs being rotated incorrectly. 2021-04-11 21:46:27 +02:00
AnchorableComponent.cs Change anchorable snap default to true (#3789) 2021-04-02 20:29:49 +11:00
AtmosPlaqueComponent.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
CleanableComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ComputerComponent.cs Fixes crash when computer prototype doesn't have a container manager but specifies a board prototype 2021-04-04 20:51:26 +02:00
ConfigurationComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
CrayonComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
DoAfterComponent.cs Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
ExtinguisherCabinetComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagbootsComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
MagicMirrorComponent.cs SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
PlaceableSurfaceComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
PottedPlantHideComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
RandomPottedPlantComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
RandomSpriteColorComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
RandomSpriteStateComponent.cs Attempts to fix all physics bugs at once (#3610) 2021-03-26 12:51:26 +11:00
RepairableComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
WiresComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00