Delta-v/Content.Shared/GameObjects/Components/Pulling
DrSmugleaf 4c47cd4fe2
Add back pull moving (#3635)
* Add back pull moving

* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting

* Remove compensation

* Prevent pull move from pulling you

* acruid did this

* Add unsubscriptions to shutdown

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-05 14:08:45 +02:00
..
SharedPullableComponent.cs Add back pull moving (#3635) 2021-04-05 14:08:45 +02:00
SharedPullerComponent.cs Better pull breakout (#3571) 2021-03-08 12:10:48 +11:00