Delta-v/Content.Shared/GameObjects/Components/Singularity
ShadowCommander 7a842f7c22
Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00
..
SharedEmitterComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedParticleAcceleratorComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedRadiationCollectorComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedSingularityComponent.cs Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
SingularityVisuals.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00