Delta-v/Content.Server/Audio
GreaseMonk 5d097e8746
Add Ability to stop sound when MobState is Dead (#26905)
* Add stopsWhenEntityDead to sound components

* Convert component

* Review

* Fix dupe sub

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit da618d791a48efacebe441eee9398c0d1c571ec8)
2024-04-21 21:56:36 +02:00
..
AmbientOnPoweredComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
ContentAudioSystem.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
ServerGlobalSoundSystem.cs Nuke Music start adjusted for duration (#25946) 2024-03-17 14:54:56 +01:00