Delta-v/Content.IntegrationTests/Tests
Saphire Lattice 49ff1b5e51
Remove steel sheet hull fixing (#33443)
* Remove steel sheet hull fixing

It's unintuitive that it's wasteful, there's not really any systems to NOT make it wasteful, and it's a UX trap. No this is not "noob trap", no. It's an UX issue because if hundreds of people do it over and over again without noticing anything wrong, well, something fails to properly note that there's an issue with what they are doing. Aka user experience issue. Aka not a problem with the user but the design.

Also could be a shitty doafter action that makes you wonder if something's wrong

* Why was this testing using steel of all things
2025-04-23 21:08:02 +10:00
..
Access Delete AccessReaderTest.TestTags (#36153) 2025-03-29 15:45:37 +01:00
Actions Fix broken tests directly mutating entities from wrong thread. (#31647) 2024-08-31 15:49:20 +10:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Fix AtmosDeviceSystem debug assert Heisenbug (#29752) 2024-07-11 16:14:34 +10:00
Body Moar engine changes 2024-12-24 18:57:52 +13:00
Buckle Fix unbuckling others when clicking on the strap entity (#29998) 2024-09-19 09:55:26 +10:00
Chemistry Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Commands Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
Construction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Damageable Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Destructible move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
DeviceLinking Fix wrong assert message in DeviceLinkingTest (#35964) 2025-03-20 20:58:09 +01:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Disposal Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Doors Add interaction tests for prying airlocks (#35409) 2025-02-24 00:46:59 +11:00
Embedding Fix embedded projectile deletion not being tracked by container (#36123) 2025-03-28 11:43:13 +03:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Fluids Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GameObjects/Components Fix compilation errors in tests from update (#34272) 2025-01-07 19:27:54 +01:00
GameRules Try fix RestartTest (#36725) 2025-04-19 22:17:03 +10:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
Guidebook Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Hands Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HandTests`` (#35468) 2025-02-24 21:09:24 +01:00
Interaction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Internals Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Lathe move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
Linter Update StaticFieldValidationTest (#34287) 2025-02-15 20:52:47 +01:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Localization Improve LocalizedDataset test to check for low Count (#36848) 2025-04-23 11:29:13 +02:00
Mapping Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Materials Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``MaterialPrototypeSpawnsStackMaterialTest`` (#35472) 2025-02-24 21:12:25 +01:00
Minds remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
Movement Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
NPC Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
Networking Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Payload Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Physics Add test for anchored prototypes (#30526) 2024-07-31 21:31:41 +10:00
Power Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Preferences Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-03 01:21:46 -04:00
Puller Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Roles Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``StartingGearPrototypeStorageTest`` (#35474) 2025-02-24 21:26:40 +01:00
Round Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Serialization Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Shuttle Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Sprite Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
Station Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Storage Make two inventories not dance around as much when opening/closing them (#35041) 2025-04-19 10:40:49 -04:00
Strip Strip drag drop test (#30754) 2024-08-08 12:12:01 +10:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Tiles Remove steel sheet hull fixing (#33443) 2025-04-23 21:08:02 +10:00
Toolshed Toolshed refactor (#33598) 2024-12-21 17:45:48 +11:00
UserInterface refactor: simple radial menu for easier creation (#34639) 2025-03-31 12:57:47 +03:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Vending Add interaction tests for vending machines (#35801) 2025-03-15 17:07:04 +11:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``CargoTest`` (#35467) 2025-02-24 21:04:54 +01:00
ClickableTest.cs Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
ContrabandTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
EntityTest.cs Remove non-functional ninja exemption from `SpawnAndDeleteEntityCountTest` (#36813) 2025-04-21 23:46:07 +02:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GravityGridTest.cs Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
HumanInventoryUniformSlotsTest.cs Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HumanInventoryUniformSlotsTest`` (#35469) 2025-02-24 21:10:09 +01:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
MagazineVisualsSpriteTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
MappingEditorTest.cs Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
MaterialArbitrageTest.cs Fix lathe arbitrage test (#34449) 2025-04-17 21:07:51 +10:00
PostMapInitTest.cs New deathmatch map: DM01 Entryway (#31533) 2025-04-13 18:21:53 -07:00
PrototypeSaveTest.cs Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
ResearchTest.cs move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SalvageTest.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SaveLoadMapTest.cs Refactor map loading & saving (#34020) 2025-02-16 21:36:35 +11:00
SaveLoadSaveTest.cs Moar engine changes 2024-12-24 18:57:52 +13:00
ShuttleTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
StoreTests.cs clear buyer conditions in StoreDiscountAndRefundTest (#35847) 2025-03-15 21:58:13 +01:00
VendingMachineRestockTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
XenoArtifactTest.cs 3mo xeno archeology (first phase) (#33370) 2025-04-15 10:34:53 +10:00