Delta-v/Content.Server/Administration
Fildrance 4bcf3c3c0e
Station AI ability to electricute doors (#32012)
* Boom! Emergency access!

* Emergency access sound

* locale

* Updated sounds

* bleh

* Door electrify base

* feat: popups on attempt to activate AI action when wires cut

* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door

* refactor: added icon and sound for door overcharge

* meta.json should use tabs not spaces

* refactor: extracted sounds for airlock overcharge to static field in system

* refactor: cleanup, ScarKy0 mentions for resources

* refactor: removed unused textures

* feat: now notification is displayed when AI attempting to interact with door which have wire cut

* StationAiWhitelistComponent is properly gating  BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered

* refactor: use PlayLocal to play electrify sound only for AI player

* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.

* bolts now check for power using SharedPowerReceiverSystem

* electrify localization and louder electrify sounds

* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut

* refactor: cleanup

* New sprites and fixes

* Copyright

* even more sprite changes

* refactore: cleanup, rename overcharge => electrify

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-09-27 17:22:17 +10:00
..
BanList Adds a Pii Flag, Censors Hwid and Ip (#27776) 2024-06-01 00:23:54 -07:00
Commands Rolebanlist command UI (#30827) 2024-09-20 21:49:31 +10:00
Components Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Logs Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db (#30687) 2024-08-05 16:13:27 -07:00
Managers Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Notes Improve admin message seen/dismiss state. (#26223) 2024-03-21 16:15:46 +01:00
Systems Station AI ability to electricute doors (#32012) 2024-09-27 17:22:17 +10:00
Toolshed Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
UI Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
AdminCommandAttribute.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
AdminPermsChangedEventArgs.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
AdminRank.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
BanPanelEui.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
ContentNetworkResourceManager.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
PlayerLocator.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PlayerPanelEui.cs Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
QuickDialogSystem.OpenDialog.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
QuickDialogSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
ServerApi.Utility.cs Game server admin API (#26880) 2024-04-14 20:13:29 +10:00
ServerApi.cs Panic Bunker uses minutes not hours (#28805) 2024-06-09 22:45:47 +02:00