* Early commit * Early commit 2 * merging master broke my git * does anyone even read these * life is fleeting * it just works * this time passing integration tests * Remove hashset yaml serialization for now * You got a license for those nullables? * No examine, no context menu, part and mechanism parenting and visibility * Fix wrong brain sprite state * Removing layers was a mistake * just tear body system a new one and see if it still breathes * Remove redundant code * Add that comment back * Separate damage and body, component states, stomach rework * Add containers for body parts * Bring layers back pls * Fix parts magically changing color * Reimplement sprite layer visibility * Fix tests * Add leg test * Active legs is gone Crab rave * Merge fixes, rename DamageState to CurrentState * Remove IShowContextMenu and ICanExamine |
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|---|---|---|
| .. | ||
| Atmos | ||
| ActSystem.cs | ||
| ActionBlockerSystem.cs | ||
| EffectBlockerSystem.cs | ||
| ExamineSystemShared.cs | ||
| SharedCombatModeSystem.cs | ||
| SharedConstructionSystem.cs | ||
| SharedDisposalUnitSystem.cs | ||
| SharedInteractionSystem.cs | ||
| SharedMetabolismSystem.cs | ||
| SharedMoverSystem.cs | ||
| SharedStandingStateSystem.cs | ||
| SlipperySystem.cs | ||