Delta-v/Content.Shared/GameObjects/ContentNetIDs.cs

14 lines
416 B
C#

namespace Content.Shared.GameObjects
{
// Starting from 1000 to avoid crossover with engine.
public static class ContentNetIDs
{
public const uint DAMAGEABLE = 1000;
public const uint DESTRUCTIBLE = 1001;
public const uint TEMPERATURE = 1002;
public const uint HANDS = 1003;
public const uint STORAGE = 1005;
public const uint INVENTORY = 1006;
}
}